B004KO67

Russia
On FACEIT since 2025 103 matches tracked 41 matches in 30 days
Last updated:

How does B004KO67 play?

Rating 1.08 K/R 0.80 ADR 87.0 from 103 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 103 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Deals serious damage
More damage per round than the level 5 average.
Damage
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

Level 5

Compared with 767 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 26%
Opening duels won 48%−2 pp · Ø 50% better than 44%

Clutch

Average
Last one alive

34% of 1v1s won and so slightly below the average (38%).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 33%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 49%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so slightly above the average (0.97).

Headshot rate 44%0 pp · Ø 44% right on the average
AWP share of kills 6%−5 pp · Ø 11% better than 36%
K/D 1.03+0.06 · Ø 0.97 better than 79%
Pistol kills per match 2.4
Knife kills 4 in 103 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (3.7%).

2K rounds 14.5%+1.7 pp · Ø 12.8% better than 88%
3K rounds 5.3%+1.6 pp · Ø 3.7% better than 97%
MVPs per match 2.4+0.2 · Ø 2.2 better than 84%
4Ks and aces 16x 4K, 2 aces in 81 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.7 utility damage per round and so well below the average (3.9).

Utility hit rate 23%−12 pp · Ø 35% better than 3%
Utility damage per round 0.7−3.2 · Ø 3.9 better than 1%
Enemies flashed per round 0.17−0.07 · Ø 0.24 better than 30%
Deaths per round 77%+4 pp · Ø 73% better than 15%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Headshots +2 pp, ELO +181
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.08, Rating −0.10, ADR −9.3, Win rate −4 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: July 2026 with 0.86. Last 3 months: 0.78 (at the start 0.86). Clearly above the average (0.71).

Patterns

From the last 103 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 +69 ELO, win rate 33%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Most kills in a match: 44 · Mirage
  3. Highest rating in a match: 2.12 · Mirage

Maps in detail

from the last 103 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
46% better than 38%
0.84 better than 96%
93.3 better than 98%
1.15 better than 95%
50% of 163 duels better than 53%
39% of 23 situations better than 57%
Dust 227
26% better than 1%
0.73 better than 65%
79.6 better than 59%
0.96 better than 45%
43% of 91 duels better than 17%
26% of 19 situations better than 22%
Nuke12
58% -
0.84 -
85.6 -
1.11-
49% of 57 duels -
14% of 7 situations -
Ancient8
50% -
0.80 -
90.8 -
1.01-
52% of 29 duels -
50% of 4 situations -
Anubis8
50% -
0.76 -
78.9 -
1.10-
48% of 29 duels -
67% of 3 situations -
Inferno4
50% -
0.63 -
72.3 -
0.81-
63% of 16 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How B004KO67 plays

Across 103 matches B004KO67 averages K/R 0.80, ADR 87.0 and a rating of 1.08. Biggest strength: 3K rounds at 5.3%, better than 97% of level 5 players. Most room to improve: Utility damage per round at 0.7, better than only 1% of level 5 players. Averages 17.1 kills per match with 44% headshots. The strongest map is Nuke with a 58% win rate in 12 matches. In 45 of 103 matches the rating was 1.10 or higher (44%), in 38 it was below 0.90. In 81 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: July 2026 at 1.15. Things go best on Mirage (+29 ELO, win rate 46%). Improved over the last three months: Headshots +2 pp, ELO +181. Got weaker: K/R −0.08, Rating −0.10, ADR −9.3, Win rate −4 pp. Last 30 days: 41 matches, win rate 39%, net ELO +45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.