Azoha_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (60 matches).
Compared with 2,234 players in this group, each player over up to their last 100 matches.
Opening
Weakness42% of opening duels won and so well below the average (51%).
Clutch
Average28% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average57% headshots and so well above the average (49%).
Impact
WeaknessExactly 2 kills in 10.1% of rounds and so well below the average (13.4%).
Utility and deaths
Average2.4 utility damage per round and so well below the average (4.3).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.73. Last 3 months: 0.63 (at the start 0.69). Well below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 0.99. Last 3 months: 0.89 (at the start 0.95). Well below the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 78.3. Last 3 months: 70.2 (at the start 74.3). Well below the average (80.8).
Share of headshot kills
Best month: November 2026 with 62%. Last 3 months: 59% (at the start 54%). Well above the average (49%).
Matches won (win rate)
Best month: October 2026 with 62%. Last 3 months: 52% (at the start 54%). Slightly above the average (50%).
Best month: November 2026 with 2,250. Last 3 months: 2,172 (at the start 1,901).
Rounds with first kill
Best month: October 2026 with 8%.
1v1 clutches won
Best month: October 2026 with 55%.
Patterns
From the last 87 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Azoha_ loses the most ELO on Dust 2: −27 ELO, 54% win rate
Records and milestones
from recorded matches- Reached level 10 · Mirage
- Longest win streak: 6 wins in a row · Mirage
- Highest rating in a match: 2.11 · Dust 2
- Most kills in a match: 36 · Dust 2
Maps in detail
from the last 87 matchesCompared with players on the same level who have at least 15 matches on the map.
How Azoha_ plays
Across 87 matches Azoha_ averages K/R 0.66, ADR 72.2 and a rating of 0.92. Biggest strength: Headshot rate at 57%, better than 90% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 42%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 14.6 kills per match with 57% headshots. The strongest map is Dust 2 with a 54% win rate in 35 matches. In 24 of 87 matches the rating was 1.10 or higher (28%), in 44 it was below 0.90. In 60 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: August 2026 at 0.99. Azoha_ loses the most ELO on Dust 2 (−27 ELO, win rate 54%). Things go best on Mirage (+28 ELO, win rate 51%). Improved over the last three months: Headshots +5 pp, ELO +271. Got weaker: K/R −0.06, Rating −0.06, ADR −4.1. Unchanged in recent months: Win rate at 52%. Last 30 days: 26 matches, win rate 54%, net ELO −27.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.