Avisss-

Australia
On FACEIT since 2024 382 matches tracked 184 matches in 30 days
ELO ▲ 65
2,363
30-day peak: 2,433
Rank OCE ▲ 35 places
#416
Australia #226 in Australia
30 days · prev. #451 · best #362
Last updated:

How does Avisss- play?

Rating 1.24 (from 342 matches) K/R 0.89 ADR 90.8 from 382 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 342 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 34% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 9% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (311 matches).

2,250-2,499 ELO

Compared with 2,410 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 60%+9 pp · Ø 51% better than 96%

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 12%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

1.23 K/D and so well above the average (1.03).

Headshot rate 51%+1 pp · Ø 50% better than 57%
AWP share of kills 32%+20 pp · Ø 12% better than 97%
K/D 1.23+0.20 · Ø 1.03 better than 93%
Pistol kills per match 4.3 from the last 369
Knife kills 27 in 369 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.2% of rounds and so well above the average (4.1%).

2K rounds 16.5%+3.1 pp · Ø 13.4% better than 96%
3K rounds 6.2%+2.1 pp · Ø 4.1% better than 96%
MVPs per match 2.8+0.5 · Ø 2.3 better than 87%
4Ks and aces 98x 4K, 13 aces in 311 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 20%
Enemies flashed per round 0.37+0.08 · Ø 0.29 better than 72%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.04, Rating +0.05, ADR +5.2, Headshots +3 pp, Win rate +5 pp
= Stayed the same
Nothing clear
▼ Got worse
ELO −115

Sep to Nov 2026 compared with Apr to Aug 2026.

Kills per round (K/R)

0.91
AprMayJunJulAugSepOctNov

Best month: September 2026 with 0.95. Last 3 months: 0.90 (at the start 0.86). Well above the average (0.74).

Patterns

From the last 369 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −66 ELO
27 matches · 41% win rate
In match 3 of the day −45 ELO
53 matches · 43% win rate
On Thursdays −24 ELO, win rate 41%

Avisss- loses the most ELO on Cache: −66 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Inferno
  2. Highest rating in a match: 2.81 · Mirage
  3. Most kills in a match: 48 · Anubis

Maps in detail

from the last 369 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage118
54% better than 58%
0.91 better than 95%
93.5 better than 92%
1.25 better than 94%
61% of 612 duels better than 92%
37% of 57 situations better than 44%
Ancient83
51% better than 48%
0.93 better than 98%
93.4 better than 93%
1.31 better than 98%
59% of 369 duels better than 88%
27% of 49 situations better than 24%
Anubis50
54% better than 56%
0.91 better than 97%
91.6 better than 91%
1.30 better than 97%
64% of 316 duels better than 97%
38% of 32 situations right on the average
Dust 243
47% better than 30%
0.88 better than 93%
88.9 better than 82%
1.23 better than 92%
62% of 170 duels better than 92%
13% of 23 situations better than 3%
Inferno30
50% better than 35%
0.84 better than 78%
84.8 better than 60%
1.12 better than 62%
53% of 132 duels better than 45%
29% of 14 situations better than 26%
Cache27
41% -
0.88 -
92.9 -
1.21-
64% of 171 duels -
31% of 16 situations -
Nuke16
31% better than 3%
0.71 better than 31%
75.7 better than 25%
0.95 better than 23%
51% of 85 duels better than 41%
38% of 8 situations better than 49%

Compared with players on the same level who have at least 15 matches on the map.

How Avisss- plays

Across 382 matches Avisss- averages K/R 0.89 and ADR 90.8; the rating across the 342 rated matches is 1.24. Biggest strength: Rating at 1.24, better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 30%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 19.7 kills per match with 51% headshots. The strongest map is Anubis with a 54% win rate in 50 matches. In 212 of 342 matches the rating was 1.10 or higher (62%), in 70 it was below 0.90. In 311 matches with detailed stats: 98 4Ks and 13 aces. Best month by rating: September 2026 at 1.32. Avisss- loses the most ELO on Cache (−66 ELO, win rate 41%). Things go best on Anubis (+66 ELO, win rate 54%). Match no. 1 of the day goes best: 55% win rate, +101 ELO. Improved over the last three months: K/R +0.04, Rating +0.05, ADR +5.2, Headshots +3 pp, Win rate +5 pp. Got weaker: ELO −115. Last 30 days: 184 matches, win rate 49%, net ELO +94.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.