Atom1C_RT
How does Atom1C_RT play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (174 matches).
Compared with 702 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average2.1 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.04 K/D and so slightly above the average (0.96).
Impact
AverageExactly 2 kills in 14.1% of rounds and so clearly above the average (12.7%).
Utility and deaths
AverageDied in 70% of rounds and so clearly below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 4 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.75. Last 3 months: 0.75 (at the start 0.71). Clearly above the average (0.70).
Rating, 1.00 is an average match
Best month: October 2026 with 1.06. Last 3 months: 1.05 (at the start 0.99). Clearly above the average (0.97).
Damage per round (ADR)
Best month: September 2026 with 82.3. Last 3 months: 80.3 (at the start 76.5). Slightly above the average (77.5).
Share of headshot kills
Best month: July 2026 with 47%. Last 3 months: 34% (at the start 41%). Well below the average (43%).
Matches won (win rate)
Best month: July 2026 with 55%. Last 3 months: 50% (at the start 48%). Just below the average (51%).
Best month: October 2026 with 1,293. Last 3 months: 1,036 (at the start 1,074).
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 33%.
Patterns
From the last 258 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Atom1C_RT loses the most ELO in match 2 of the day: −122 ELO, 43% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Dust 2
- Highest rating in a match: 2.33 · Inferno
- Most kills in a match: 39 · Dust 2
Maps in detail
from the last 258 matchesCompared with players on the same level who have at least 15 matches on the map.
How Atom1C_RT plays
Across 258 matches Atom1C_RT averages K/R 0.73 and ADR 78.1; the rating across the 226 rated matches is 1.02. Biggest strength: Deaths per round at just 70% (lower is better), better than 89% of level 4 players. Most room to improve: Rounds with first kill at 7%, better than only 13% of level 4 players. Averages 15.4 kills per match with 38% headshots. The strongest map is Dust 2 with a 53% win rate in 116 matches. In 78 of 226 matches the rating was 1.10 or higher (35%), in 89 it was below 0.90. In 174 matches with detailed stats: 24 4Ks and 1 ace. Best month by rating: October 2026 at 1.06. Atom1C_RT loses the most ELO in match 2 of the day (−122 ELO, win rate 43%). Things go best in match 4 of the day (+110 ELO, win rate 56%). Match no. 4 of the day goes best: 56% win rate, +110 ELO. Improved over the last three months: K/R +0.04, Rating +0.06. Got weaker: Headshots −7 pp. Unchanged in recent months: ADR at 80.3, Win rate at 50%, ELO at 1,036. Last 30 days: 58 matches, win rate 55%, net ELO +111.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.