Atlas2508

United Kingdom
On FACEIT since 2021 75 matches tracked 55 matches in 30 days
ELO ▲ 59
2,073
30-day peak: 2,101
Rank EU
#206,894
United Kingdom #3,820 in United Kingdom
Last updated:

How does Atlas2508 play?

Rating 1.44 K/R 1.01 ADR 105.9 from 75 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.44
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 95%
Rating distribution from 75 matches
outstanding 1.80 and up 16% strong 1.30 to 1.79 48% good 1.10 to 1.29 20% normal 0.90 to 1.09 11% weak 0.75 to 0.89 1% very weak below 0.75 4%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Multi-killsDamageClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,167 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 60%+9 pp · Ø 51% better than 96%

Clutch

Strength
Last one alive

37% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 80%
Clutch 1v2 won 37%+15 pp · Ø 22% better than 99%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

1.50 K/D and so well above the average (1.03).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.50+0.47 · Ø 1.03 better than 99%
Pistol kills per match 3.7

Impact

Strength
Damage and big rounds

Exactly 3 kills in 7.6% of rounds and so well above the average (4.1%).

2K rounds 18.1%+4.7 pp · Ø 13.4% better than 99%
3K rounds 7.6%+3.5 pp · Ø 4.1% better than 99%
MVPs per match 3.3+1.0 · Ø 2.3 better than 98%
4Ks and aces 33x 4K, 7 aces in 75 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.15−0.13 · Ø 0.28 better than 15%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Atlas2508 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 75 matches, all from the last 3 months.

Kills per round (K/R)

0.99
SepOctNov

Best month: September 2026 with 1.12.

Patterns

From the last 75 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 +2 ELO, win rate 48%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Dust 2
  2. Longest win streak: 4 wins in a row · Anubis
  3. Highest rating in a match: 2.47 · Anubis

Maps in detail

from the last 75 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 220
50% better than 45%
0.95 better than 98%
103.4 better than 99%
1.37 better than 98%
48% of 91 duels better than 33%
67% of 9 situations better than 97%
Anubis18
50% better than 43%
1.08 better than 99%
108.8 better than 99%
1.53 better than 99%
63% of 87 duels better than 95%
22% of 9 situations better than 16%
Nuke17
76% better than 96%
1.11 better than 99%
116.7 better than 99%
1.63 better than 99%
67% of 91 duels better than 98%
56% of 9 situations better than 85%
Inferno14
43% -
0.93 -
95.1 -
1.33-
55% of 66 duels -
40% of 10 situations -
Ancient3
33% -
0.81 -
90.5 -
1.07-
58% of 12 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Atlas2508 plays

Across 75 matches Atlas2508 averages K/R 1.01, ADR 105.9 and a rating of 1.44. Biggest strength: Rating at 1.44, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 22.1 kills per match with 45% headshots. The strongest map is Nuke with a 76% win rate in 17 matches. In 63 of 75 matches the rating was 1.10 or higher (84%), in 4 it was below 0.90. In 75 matches with detailed stats: 33 4Ks and 7 aces. Best month by rating: September 2026 at 1.69. Last 30 days: 55 matches, win rate 49%, net ELO −14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.