Asy-_9
Compared with 2,181 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 11% of rounds and so clearly above the average (10%).
Clutch
Strength32% of 1v2s won and so well above the average (21%).
Weapons and aim
Average1.20 K/D and so clearly above the average (1.03).
Impact
StrengthExactly 2 kills in 15.1% of rounds and so clearly above the average (13.4%).
Utility and deaths
Strength0.53 enemies flashed per round and so well above the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.93. Last 3 months: 0.84 (at the start 0.78). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.39. Last 3 months: 1.21 (at the start 1.11). Well above the average (1.03).
Damage per round (ADR)
Best month: November 2026 with 94.5. Last 3 months: 85.5 (at the start 80.4). Slightly above the average (80.7).
Share of headshot kills
Best month: August 2026 with 50%. Last 3 months: 39% (at the start 50%). Well below the average (49%).
Matches won (win rate)
Best month: November 2026 with 56%. Last 3 months: 49% (at the start 38%). Just below the average (50%).
Best month: October 2026 with 2,058. Last 3 months: 2,008 (at the start 1,864).
Rounds with first kill
Best month: November 2026 with 12%. Last 3 months unchanged at 11%. Slightly above the average (10%).
1v1 clutches won
Best month: November 2026 with 86%. Last 3 months: 49% (at the start 57%). Well above the average (39%).
Patterns
From the last 62 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Most kills in a match: 32 · Dust 2
- Highest rating in a match: 2.63 · Dust 2
- Longest win streak: 5 wins in a row · Inferno
- Reached level 10 · Dust 2
Maps in detail
from the last 62 matchesCompared with players on the same level who have at least 15 matches on the map.
How Asy-_9 plays
Across 62 matches Asy-_9 averages K/R 0.82, ADR 83.8 and a rating of 1.17. Biggest strength: Clutch 1v1 won at 50%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 17.8 kills per match with 42% headshots. The strongest map is Inferno with a 67% win rate in 15 matches. In 33 of 62 matches the rating was 1.10 or higher (53%), in 14 it was below 0.90. In 62 matches with detailed stats: 18 4Ks and 3 aces. Best month by rating: November 2026 at 1.39. Things go best on Dust 2 (+3 ELO, win rate 30%). Improved over the last three months: K/R +0.06, Rating +0.10, ADR +5.1, Win rate +11 pp, ELO +144. Got weaker: Headshots −11 pp, Clutch 1v1 −8 pp. Unchanged in recent months: First kills at 11%. Last 30 days: 25 matches, win rate 48%, net ELO +19.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.