Asenmeister

Bulgaria
On FACEIT since 2016 300 matches tracked 159 matches in 30 days
ELO ▲ 346
3,019
30-day peak: 3,153
Rank EU ▲ 1,241 places
#7,948
Bulgaria #50 in Bulgaria
30 days · prev. #9,189 · best #6,372
Last updated:

How does Asenmeister play?

Rating 0.99 K/R 0.72 ADR 80.4 from 300 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 300 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 19% very weak below 0.75 24%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,332 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 49%−3 pp · Ø 52% better than 21%

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 34%−7 pp · Ø 41% better than 23%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 37%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 20%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.05).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 11%−1 pp · Ø 12% better than 58%
K/D 0.97−0.08 · Ø 1.05 better than 14%
Pistol kills per match 3.1
Knife kills 7 in 300 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.7% of rounds and so slightly below the average (13.4%).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 22%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 32%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 50x 4K, 8 aces in 300 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 38%+4 pp · Ø 34% better than 81%
Utility damage per round 4.5+0.6 · Ø 3.9 better than 71%
Enemies flashed per round 0.33+0.01 · Ø 0.32 better than 54%
Deaths per round 74%+3 pp · Ø 71% better than 11%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether Asenmeister is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 300 matches, all from the last 3 months.

Kills per round (K/R)

0.72
SepOct

Patterns

From the last 300 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −158 ELO
130 matches · 47% win rate
On Inferno −148 ELO
33 matches · 58% win rate
Between 6:00 and 12:00 +60 ELO, win rate 48%
On Tuesdays −110 ELO, win rate 39%

Asenmeister loses the most ELO from match 5 of the day: −158 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.45 · Ancient
  2. Longest win streak: 9 wins in a row · Mirage
  3. Most kills in a match: 40 · Nuke

Maps in detail

from the last 300 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage110
54% better than 47%
0.72 better than 30%
80.9 better than 43%
0.99 better than 24%
50% of 466 duels better than 34%
36% of 56 situations better than 41%
Ancient73
49% better than 28%
0.74 better than 41%
83.7 better than 57%
1.02 better than 36%
49% of 364 duels better than 30%
39% of 33 situations right on the average
Inferno33
58% better than 37%
0.67 better than 7%
76.2 better than 10%
0.95 better than 5%
44% of 156 duels better than 5%
6% of 16 situations better than 3%
Anubis29
59% better than 63%
0.69 better than 21%
78.2 better than 31%
0.93 better than 12%
51% of 150 duels better than 41%
36% of 11 situations better than 44%
Nuke27
59% right on the average
0.74 better than 36%
80.4 better than 39%
1.05 better than 40%
53% of 116 duels better than 46%
38% of 16 situations better than 46%
Cache18
50% better than 22%
0.72 better than 21%
78.5 better than 24%
1.00 better than 17%
53% of 89 duels better than 41%
43% of 7 situations better than 60%
Dust 210
30% -
0.63 -
75.0 -
0.82-
37% of 54 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Asenmeister plays

Across 300 matches Asenmeister averages K/R 0.72, ADR 80.4 and a rating of 0.99. Biggest strength: Utility hit rate at 38%, better than 81% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 11% of level 10 · 3,000-3,499 ELO players. Averages 15.6 kills per match with 53% headshots. The strongest map is Anubis with a 59% win rate in 29 matches. In 109 of 300 matches the rating was 1.10 or higher (36%), in 129 it was below 0.90. In 300 matches with detailed stats: 50 4Ks and 8 aces. Asenmeister loses the most ELO from match 5 of the day (−158 ELO, win rate 47%). Things go best on Anubis (+114 ELO, win rate 59%). Match no. 4 of the day goes best: 67% win rate, +24 ELO. Last 30 days: 159 matches, win rate 55%, net ELO +89.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.