AsasinuJr-
Name history of AsasinuJr-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does AsasinuJr- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).
Compared with 2,410 players in this group, each player over up to their last 100 matches.
Opening
Average57% of opening duels won and so well above the average (51%).
Clutch
Average19% of 1v2s won and so slightly below the average (22%).
Weapons and aim
Average56% headshots and so well above the average (50%).
Impact
AverageExactly 2 kills in 15.2% of rounds and so clearly above the average (13.4%).
Utility and deaths
Average0.07 enemies flashed per round and so well below the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Oct 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.86. Last 3 months: 0.82 (at the start 0.74). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.20. Last 3 months: 1.15 (at the start 1.01). Well above the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 93.8. Last 3 months: 90.6 (at the start 79.7). Clearly above the average (80.8).
Share of headshot kills
Best month: June 2026 with 58%. Last 3 months: 55% (at the start 57%). Clearly above the average (50%).
Matches won (win rate)
Best month: October 2026 with 57%. Last 3 months: 55% (at the start 50%). Clearly above the average (50%).
Best month: August 2026 with 2,321. Last 3 months: 2,255 (at the start 2,140).
Rounds with first kill
Best month: September 2026 with 16%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 200 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
AsasinuJr- loses the most ELO on Dust 2: −72 ELO, 48% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Anubis
- Highest rating in a match: 2.29 · Cache
- Recorded match no. 100 · Dust 2
- Most kills in a match: 38 · Inferno
Maps in detail
from the last 200 matchesCompared with players on the same level who have at least 15 matches on the map.
How AsasinuJr- plays
Across 200 matches AsasinuJr- averages K/R 0.77 and ADR 83.9; the rating across the 161 rated matches is 1.08. Biggest strength: Opening duels won at 57%, better than 87% of level 10 · 2,250-2,499 ELO players. Averages 17.4 kills per match with 56% headshots. The strongest map is Mirage with a 57% win rate in 54 matches. In 67 of 161 matches the rating was 1.10 or higher (42%), in 49 it was below 0.90. In 123 matches with detailed stats: 24 4Ks and 3 aces. Best month by rating: September 2026 at 1.20. AsasinuJr- loses the most ELO on Dust 2 (−72 ELO, win rate 48%). Things go best in match 3 of the day (−77 ELO, win rate 71%). Match no. 3 of the day goes best: 71% win rate, −77 ELO. Improved over the last three months: K/R +0.08, Rating +0.14, ADR +10.9, Win rate +5 pp, ELO +115. Got weaker: Headshots −2 pp. Last 30 days: 63 matches, win rate 57%, net ELO −78.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.