Arthariel

Belarus
On FACEIT since 2017 112 matches tracked 53 matches in 30 days
ELO ▼ 152
2,122
30-day peak: 2,299
Rank EU
#177,908
Belarus #4,196 in Belarus
Last updated:

How does Arthariel play?

Rating 0.98 K/R 0.72 ADR 80.1 from 112 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 112 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 13% weak 0.75 to 0.89 18% very weak below 0.75 32%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).

2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−4 pp · Ø 51% better than 19%

Clutch

Weakness
Last one alive

26% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 26%−13 pp · Ø 39% better than 5%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 10%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.03).

Headshot rate 45%−4 pp · Ø 49% better than 28%
AWP share of kills 16%+5 pp · Ø 11% better than 76%
K/D 0.96−0.07 · Ø 1.03 better than 25%
Pistol kills per match 2.6

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 12.3%−1.1 pp · Ø 13.4% better than 24%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 18%
MVPs per match 1.9−0.4 · Ø 2.3 better than 11%
4Ks and aces 8x 4K, 1 ace in 71 matches

Utility and deaths

Average
Nades, flashes and deaths

0.46 enemies flashed per round and so well above the average (0.29).

Utility hit rate 31%−4 pp · Ø 35% better than 21%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 44%
Enemies flashed per round 0.46+0.17 · Ø 0.29 better than 90%
Deaths per round 75%+3 pp · Ø 72% better than 13%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +155
= Stayed the same
Headshots at 45%, Win rate at 44%
▼ Got worse
K/R −0.11, Rating −0.20, ADR −10.8

Oct to Nov 2026 compared with Jul 2026.

Kills per round (K/R)

0.83
JunJulAugSepOctNov

Best month: November 2026 with 0.83. Last 3 months: 0.68 (at the start 0.79). Clearly below the average (0.74).

Patterns

From the last 112 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +5 ELO
24 matches · 38% win rate
On Wednesdays −20 ELO, win rate 34%

Arthariel loses the most ELO from match 5 of the day: +5 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Ancient
  2. Recorded match no. 100 · Anubis
  3. Highest rating in a match: 1.94 · Dust 2
  4. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 112 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
44% better than 24%
0.72 better than 42%
81.0 better than 52%
0.99 better than 37%
46% of 175 duels better than 23%
23% of 30 situations better than 12%
Dust 226
42% better than 18%
0.78 better than 70%
86.5 better than 78%
1.06 better than 60%
63% of 109 duels better than 95%
13% of 15 situations better than 3%
Ancient15
53% better than 55%
0.65 better than 12%
73.5 better than 15%
0.88 better than 8%
41% of 71 duels better than 7%
25% of 8 situations better than 24%
Anubis14
36% -
0.67 -
75.1 -
0.91-
38% of 78 duels -
50% of 4 situations -
Nuke8
50% -
0.77 -
84.3 -
1.09-
55% of 40 duels -
0% of 5 situations -
Cache6
50% -
0.73 -
81.1 -
0.93-
46% of 26 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Arthariel plays

Across 112 matches Arthariel averages K/R 0.72, ADR 80.1 and a rating of 0.98. Most room to improve: Clutch 1v1 won at 26%, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 45% headshots. The strongest map is Ancient with a 53% win rate in 15 matches. In 42 of 112 matches the rating was 1.10 or higher (38%), in 56 it was below 0.90. In 71 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: November 2026 at 1.19. Arthariel loses the most ELO from match 5 of the day (+5 ELO, win rate 38%). Things go best on Dust 2 (+28 ELO, win rate 42%). Match no. 1 of the day goes best: 54% win rate, +27 ELO. Improved over the last three months: ELO +155. Got weaker: K/R −0.11, Rating −0.20, ADR −10.8. Unchanged in recent months: Headshots at 45%, Win rate at 44%. Last 30 days: 53 matches, win rate 42%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.