Art_Makkeren

Denmark
On FACEIT since 2024 115 matches tracked 20 matches in 30 days
Last updated:

How does Art_Makkeren play?

Rating 0.86 K/R 0.63 ADR 70.6 from 115 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.86
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 40%
Rating distribution from 115 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 7% good 1.10 to 1.29 12% normal 0.90 to 1.09 18% weak 0.75 to 0.89 17% very weak below 0.75 43%
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

Level 5

Compared with 666 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 27%
Opening duels won 46%−4 pp · Ø 50% better than 31%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 37%
Clutch 1v2 won 23%+3 pp · Ø 20% better than 68%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 10%

Weapons and aim

Weakness
Where do the kills come from?

31% headshots and so well below the average (44%).

Headshot rate 31%−13 pp · Ø 44% better than 3%
AWP share of kills 18%+7 pp · Ø 11% better than 83%
K/D 0.83−0.15 · Ø 0.98 better than 9%
Pistol kills per match 1.9
Knife kills 2 in 115 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 10.8% of rounds and so well below the average (12.8%).

2K rounds 10.8%−2.0 pp · Ø 12.8% better than 12%
3K rounds 3.2%−0.5 pp · Ø 3.7% better than 36%
MVPs per match 2.0−0.1 · Ø 2.1 better than 44%
4Ks and aces 11x 4K, 0 aces in 84 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 22%
Utility damage per round 3.90.0 · Ø 3.9 right on the average
Enemies flashed per round 0.17−0.07 · Ø 0.24 better than 31%
Deaths per round 76%+3 pp · Ø 73% better than 21%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
K/R +0.05, Rating +0.05, Headshots +3 pp
= Stayed the same
ADR at 71.0, ELO at 1,039
▼ Got worse
Win rate −6 pp

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.65
JunJulAugSepOctNov

Best month: October 2026 with 0.65. Last 3 months: 0.65 (at the start 0.60). Clearly below the average (0.71).

Patterns

From the last 115 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −82 ELO
25 matches · 56% win rate
On Nuke −8 ELO
30 matches · 53% win rate
On Sundays −30 ELO, win rate 43%

Art_Makkeren loses the most ELO on Inferno: −82 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Inferno
  2. Highest rating in a match: 2.01 · Inferno
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient30
50% right on the average
0.63 better than 18%
69.5 better than 11%
0.85 better than 14%
42% of 113 duels better than 15%
41% of 17 situations better than 58%
Nuke30
53% right on the average
0.62 better than 17%
69.1 better than 16%
0.86 better than 17%
49% of 107 duels better than 46%
33% of 15 situations better than 37%
Inferno25
56% better than 68%
0.67 better than 42%
76.0 better than 43%
0.92 better than 36%
49% of 125 duels right on the average
42% of 12 situations better than 60%
Cache8
13% -
0.50 -
56.1 -
0.66-
39% of 31 duels -
50% of 4 situations -
Dust 27
43% -
0.54 -
65.2 -
0.76-
45% of 31 duels -
50% of 2 situations -
Vertigo7
43% -
0.79 -
86.1 -
1.04-
61% of 23 duels -
0% of 3 situations -
Anubis4
25% -
0.71 -
84.7 -
0.96-
48% of 23 duels -
50% of 2 situations -
Mirage4
75% -
0.41 -
51.2 -
0.57-
22% of 18 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Art_Makkeren plays

Across 115 matches Art_Makkeren averages K/R 0.63, ADR 70.6 and a rating of 0.86. Most room to improve: Headshot rate at 31%, better than only 3% of level 5 players. Averages 14.0 kills per match with 31% headshots. The strongest map is Inferno with a 56% win rate in 25 matches. In 25 of 115 matches the rating was 1.10 or higher (22%), in 69 it was below 0.90. In 84 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: September 2026 at 0.89. Art_Makkeren loses the most ELO on Inferno (−82 ELO, win rate 56%). Things go best on Ancient (+8 ELO, win rate 50%). Improved over the last three months: K/R +0.05, Rating +0.05, Headshots +3 pp. Got weaker: Win rate −6 pp. Unchanged in recent months: ADR at 71.0, ELO at 1,039. Last 30 days: 20 matches, win rate 40%, net ELO −29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.