Art1shok

Belarus
On FACEIT since 2023 108 matches tracked 86 matches in 30 days
ELO ▼ 162
2,012
30-day peak: 2,314
Rank EU
#243,773
Belarus #5,681 in Belarus
Last updated:

How does Art1shok play?

Rating 1.02 K/R 0.74 ADR 79.5 from 108 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 108 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 19% good 1.10 to 1.29 14% normal 0.90 to 1.09 31% weak 0.75 to 0.89 19% very weak below 0.75 17%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,028 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 25%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 29%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so slightly below the average (49%).

Headshot rate 47%−2 pp · Ø 49% better than 38%
AWP share of kills 11%−1 pp · Ø 12% better than 59%
K/D 1.04+0.01 · Ø 1.03 better than 55%
Pistol kills per match 3.2
Knife kills 1 in 108 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 30%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 48%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 17x 4K, 0 aces in 108 matches

Utility and deaths

Average
Nades, flashes and deaths

0.47 enemies flashed per round and so well above the average (0.28).

Utility hit rate 29%−6 pp · Ø 35% better than 11%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 35%
Enemies flashed per round 0.47+0.19 · Ø 0.28 better than 90%
Deaths per round 71%−1 pp · Ø 72% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Art1shok is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 101 matches from the last 3 months and 7 before.

Kills per round (K/R)

0.73
AugSepOctNov

Best month: September 2026 with 0.78.

Patterns

From the last 108 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +45 ELO
28 matches · 39% win rate

Art1shok loses the most ELO in match 1 of the day: +45 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Highest rating in a match: 1.76 · Anubis
  3. Most kills in a match: 40 · Anubis

Maps in detail

from the last 108 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
50% right on the average
0.73 better than 47%
78.7 better than 40%
1.01 better than 45%
51% of 213 duels right on the average
26% of 46 situations better than 19%
Anubis24
42% better than 22%
0.75 better than 54%
82.8 better than 62%
1.03 right on the average
55% of 85 duels better than 70%
33% of 15 situations better than 37%
Inferno5
20% -
0.81 -
80.1 -
1.13-
50% of 10 duels -
60% of 5 situations -
Nuke5
40% -
0.76 -
79.0 -
1.04-
62% of 21 duels -
25% of 4 situations -
Cache4
50% -
0.83 -
87.7 -
1.16-
47% of 19 duels -
50% of 2 situations -
Ancient3
33% -
0.63 -
70.4 -
0.93-
36% of 11 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Art1shok plays

Across 108 matches Art1shok averages K/R 0.74, ADR 79.5 and a rating of 1.02. Most room to improve: Utility hit rate at 29%, better than only 11% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 47% headshots. The strongest map is Mirage with a 50% win rate in 64 matches. In 36 of 108 matches the rating was 1.10 or higher (33%), in 38 it was below 0.90. In 108 matches with detailed stats: 17 4Ks and 0 aces. Best month by rating: September 2026 at 1.14. Art1shok loses the most ELO in match 1 of the day (+45 ELO, win rate 39%). Things go best on Anubis (+55 ELO, win rate 42%). Last 30 days: 86 matches, win rate 44%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.