Arsik7k

Russia
On FACEIT since 2025 155 matches tracked 74 matches in 30 days
ELO ▲ 22
2,049
30-day peak: 2,247
Rank EU
#224,976
Russia #63,220 in Russia
Last updated:

How does Arsik7k play?

Rating 0.96 K/R 0.68 ADR 76.5 from 155 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 20%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 155 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 25%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 46%−5 pp · Ø 51% better than 12%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 19%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 72%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 10%−1 pp · Ø 11% better than 54%
K/D 0.95−0.08 · Ø 1.03 better than 20%
Pistol kills per match 3.4
Knife kills 1 in 155 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.1%).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 26%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 21%
MVPs per match 2.2−0.1 · Ø 2.3 better than 36%
4Ks and aces 18x 4K, 1 ace in 123 matches

Utility and deaths

Average
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 45%+10 pp · Ø 35% better than 96%
Utility damage per round 6.0+1.8 · Ø 4.2 better than 87%
Enemies flashed per round 0.32+0.04 · Ø 0.28 better than 62%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +416
= Stayed the same
Win rate at 47%
▼ Got worse
K/R −0.09, Rating −0.12, ADR −6.9, Headshots −6 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.69
JunJulAugSepOctNov

Best month: August 2026 with 0.77. Last 3 months: 0.65 (at the start 0.74). Clearly below the average (0.74).

Patterns

From the last 155 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −64 ELO
21 matches · 38% win rate
On Mirage −48 ELO
46 matches · 48% win rate
Between 12:00 and 18:00 +39 ELO, win rate 40%
On Thursdays +15 ELO, win rate 38%

Arsik7k loses the most ELO in match 4 of the day: −64 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Reached level 10 · Ancient
  4. Highest rating in a match: 1.93 · Dust 2
  5. Most kills in a match: 35 · Dust 2

Maps in detail

from the last 155 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
48% better than 38%
0.69 better than 27%
77.0 better than 32%
0.98 better than 33%
46% of 164 duels better than 22%
54% of 26 situations better than 88%
Dust 245
49% better than 37%
0.74 right on the average
81.0 better than 51%
1.04 better than 52%
51% of 148 duels right on the average
39% of 31 situations better than 52%
Ancient26
46% better than 29%
0.68 better than 20%
76.7 better than 29%
0.94 better than 19%
44% of 93 duels better than 13%
24% of 21 situations better than 17%
Anubis17
53% better than 56%
0.58 better than 1%
68.5 better than 3%
0.82 better than 2%
33% of 54 duels better than 1%
17% of 6 situations better than 7%
Nuke9
33% -
0.66 -
70.8 -
0.93-
49% of 35 duels -
43% of 7 situations -
Inferno7
57% -
0.64 -
73.0 -
0.85-
46% of 28 duels -
33% of 6 situations -
Cache3
0% -
0.49 -
55.9 -
0.65-
43% of 7 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Arsik7k plays

Across 155 matches Arsik7k averages K/R 0.68, ADR 76.5 and a rating of 0.96. Biggest strength: Utility hit rate at 45%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.3 kills per match with 48% headshots. The strongest map is Anubis with a 53% win rate in 17 matches. In 49 of 155 matches the rating was 1.10 or higher (32%), in 69 it was below 0.90. In 123 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: August 2026 at 1.06. Arsik7k loses the most ELO in match 4 of the day (−64 ELO, win rate 38%). Things go best in match 1 of the day (+84 ELO, win rate 61%). Match no. 1 of the day goes best: 61% win rate, +84 ELO. Improved over the last three months: ELO +416. Got weaker: K/R −0.09, Rating −0.12, ADR −6.9, Headshots −6 pp. Unchanged in recent months: Win rate at 47%. Last 30 days: 74 matches, win rate 47%, net ELO −86.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.