ArsToTchaNiN

Russia
81 matches tracked
Last updated:

How does ArsToTchaNiN play?

Rating 1.19 K/R 0.80 ADR 84.3 from 81 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 81 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 31% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 7% very weak below 0.75 10%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (65 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 55%+4 pp · Ø 51% better than 81%

Clutch

Strength
Last one alive

2.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 88%
Clutch 1v2 won 33%+12 pp · Ø 21% better than 96%
Clutch kills per match 2.9+1.2 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.31 K/D and so well above the average (1.02).

Headshot rate 47%−3 pp · Ø 50% better than 34%
AWP share of kills 3%−8 pp · Ø 11% better than 20%
K/D 1.31+0.29 · Ø 1.02 better than 98%
Pistol kills per match 2.8
Knife kills 2 in 81 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 15.0%+1.7 pp · Ø 13.3% better than 85%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 77%
MVPs per match 2.7+0.4 · Ø 2.3 better than 87%
4Ks and aces 13x 4K, 1 ace in 65 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 61% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 38%+2 pp · Ø 36% better than 70%
Utility damage per round 7.8+3.6 · Ø 4.2 better than 97%
Enemies flashed per round 0.65+0.36 · Ø 0.29 better than 98%
Deaths per round 61%−11 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether ArsToTchaNiN is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 65 matches from the last 3 months and 5 before.

Kills per round (K/R)

0.78
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.82.

Patterns

From the last 81 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −43 ELO
23 matches · 39% win rate

ArsToTchaNiN loses the most ELO in match 2 of the day: −43 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 56 · Inferno
  2. Highest rating in a match: 2.40 · Anubis
  3. Longest win streak: 8 wins in a row · Nuke

Maps in detail

from the last 81 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis19
74% better than 97%
0.79 better than 74%
84.6 better than 71%
1.24 better than 96%
54% of 48 duels better than 69%
60% of 20 situations better than 92%
Ancient18
61% better than 80%
0.80 better than 77%
88.8 better than 84%
1.19 better than 92%
56% of 54 duels better than 78%
44% of 9 situations better than 67%
Inferno14
29% -
0.75 -
82.1 -
1.09-
55% of 44 duels -
47% of 15 situations -
Nuke14
57% -
0.86 -
86.8 -
1.27-
59% of 56 duels -
57% of 14 situations -
Cache8
38% -
0.72 -
73.3 -
1.10-
45% of 22 duels -
31% of 13 situations -
Overpass4
75% -
1.10 -
99.0 -
1.59-
69% of 13 duels -
75% of 12 situations -
Lublin3
33% -
0.51 -
67.8 -
0.75-
40% of 25 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ArsToTchaNiN plays

Across 81 matches ArsToTchaNiN averages K/R 0.80, ADR 84.3 and a rating of 1.19. Biggest strength: Deaths per round at just 61% (lower is better), better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 47% headshots. The strongest map is Anubis with a 74% win rate in 19 matches. In 46 of 81 matches the rating was 1.10 or higher (57%), in 14 it was below 0.90. In 65 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: August 2026 at 1.27. ArsToTchaNiN loses the most ELO in match 2 of the day (−43 ELO, win rate 39%). Last 30 days: 5 matches, win rate 60%, net ELO +18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.