Arm4nchiiik

Kazakhstan
On FACEIT since 2024 100 matches tracked 52 matches in 30 days
Last updated:

How does Arm4nchiiik play?

Rating 1.33 (from 72 matches) K/R 0.91 ADR 93.7 from 100 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.33
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 88%
Rating distribution from 72 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 44% good 1.10 to 1.29 17% normal 0.90 to 1.09 18% weak 0.75 to 0.89 8% very weak below 0.75 4%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 4Ks and aces per 100 rounds than the level 9 average. More 1v1 and 1v2 wins than the level 9 average.
AWPerMulti-killsClutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).

Level 9

Compared with 1,757 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

62% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 62%+11 pp · Ø 51% better than 99%

Clutch

Strength
Last one alive

2.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 51%+12 pp · Ø 39% better than 96%
Clutch 1v2 won 36%+15 pp · Ø 21% better than 98%
Clutch kills per match 2.9+1.3 · Ø 1.6 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.38 K/D and so well above the average (1.01).

Headshot rate 44%−4 pp · Ø 48% better than 27%
AWP share of kills 23%+12 pp · Ø 11% better than 90%
K/D 1.38+0.37 · Ø 1.01 better than 99%
Pistol kills per match 3.0

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.4% of rounds and so well above the average (4.0%).

2K rounds 16.5%+3.4 pp · Ø 13.1% better than 98%
3K rounds 6.4%+2.4 pp · Ø 4.0% better than 99%
MVPs per match 3.0+0.7 · Ø 2.3 better than 97%
4Ks and aces 25x 4K, 5 aces in 72 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 8%
Enemies flashed per round 0.37+0.09 · Ø 0.28 better than 73%
Deaths per round 66%−6 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +12 pp, ELO +375
= Stayed the same
K/R at 0.91, Headshots at 44%
▼ Got worse
ADR −10.3

Sep to Nov 2026 compared with Jan to Feb 2026.

Kills per round (K/R)

0.91
JanFebMarAprMayJunJulAugSepOctNov

Best month: September 2026 with 0.92. Last 3 months unchanged at 0.91. Well above the average (0.73).

Patterns

From the last 100 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −70 ELO
21 matches · 38% win rate
On Mirage −59 ELO
36 matches · 56% win rate
Between 18:00 and 24:00 −23 ELO, win rate 46%

Arm4nchiiik loses the most ELO in match 1 of the day: −70 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Inferno
  2. Highest rating in a match: 2.50 · Anubis
  3. Longest win streak: 7 wins in a row · Anubis
  4. Most kills in a match: 42 · Nuke

Maps in detail

from the last 100 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
56% better than 71%
0.93 better than 98%
95.9 better than 97%
1.36 better than 99%
63% of 128 duels better than 97%
53% of 19 situations better than 87%
Dust 223
39% better than 14%
0.86 better than 94%
91.0 better than 93%
1.19 better than 93%
64% of 67 duels better than 97%
50% of 16 situations better than 81%
Anubis17
65% -
0.92 -
94.1 -
1.40-
65% of 51 duels -
47% of 17 situations -
Ancient12
67% -
0.85 -
88.1 -
1.26-
56% of 41 duels -
44% of 9 situations -
Nuke6
50% -
0.98 -
100.6 -
1.45-
50% of 22 duels -
50% of 6 situations -
Inferno4
100% -
1.13 -
104.6 -
1.70-
67% of 6 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Arm4nchiiik plays

Across 100 matches Arm4nchiiik averages K/R 0.91 and ADR 93.7; the rating across the 72 rated matches is 1.33. Biggest strength: Rating at 1.33, better than 99% of level 9 players. Most room to improve: Utility damage per round at 2.4, better than only 8% of level 9 players. Averages 16.0 kills per match with 44% headshots. The strongest map is Ancient with a 67% win rate in 12 matches. In 50 of 72 matches the rating was 1.10 or higher (69%), in 9 it was below 0.90. In 72 matches with detailed stats: 25 4Ks and 5 aces. Best month by rating: September 2026 at 1.34. Arm4nchiiik loses the most ELO in match 1 of the day (−70 ELO, win rate 38%). Things go best on Dust 2 (+4 ELO, win rate 39%). Improved over the last three months: Win rate +12 pp, ELO +375. Got weaker: ADR −10.3. Unchanged in recent months: K/R at 0.91, Headshots at 44%. Last 30 days: 52 matches, win rate 56%, net ELO −46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.