Angry_Buble
Compared with 1,070 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average29% of 1v1s won and so clearly below the average (37%).
Weapons and aim
Average42% headshots and so clearly below the average (45%).
Impact
AverageExactly 3 kills in 3.2% of rounds and so clearly below the average (3.8%).
Utility and deaths
Average5.5 utility damage per round and so well above the average (4.0).
Progress
One value per month, dashed line is the level 6 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.71. Last 3 months: 0.70 (at the start 0.60). Just below the average (0.71).
Rating, 1.00 is an average match
Best month: September 2026 with 1.00. Last 3 months: 0.97 (at the start 0.90). Just below the average (0.98).
Damage per round (ADR)
Best month: September 2026 with 80.7. Last 3 months: 78.8 (at the start 68.4). Just above the average (78.2).
Share of headshot kills
Best month: August 2026 with 44%. Last 3 months: 42% (at the start 44%). Clearly below the average (45%).
Matches won (win rate)
Best month: October 2026 with 65%. Last 3 months: 48% (at the start 46%). Just above the average (47%).
Best month: October 2026 with 1,300. Last 3 months: 1,265 (at the start 1,130).
Rounds with first kill
Best month: September 2026 with 9%. Last 3 months: 9% (at the start 8%). Clearly below the average (10%).
1v1 clutches won
Best month: September 2026 with 30%. Last 3 months: 30% (at the start 23%). Clearly below the average (37%).
Patterns
From the last 105 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Angry_Buble loses the most ELO in match 1 of the day: +107 ELO, 31% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.81 · Nuke
- Most kills in a match: 45 · Ancient
- Longest win streak: 5 wins in a row · Mirage
Maps in detail
from the last 105 matchesCompared with players on the same level who have at least 15 matches on the map.
How Angry_Buble plays
Across 105 matches Angry_Buble averages K/R 0.68, ADR 76.5 and a rating of 0.95. Biggest strength: Utility damage per round at 5.5, better than 83% of level 6 players. Most room to improve: Clutch 1v1 won at 29%, better than only 13% of level 6 players. Averages 14.9 kills per match with 42% headshots. The strongest map is Inferno with a 55% win rate in 11 matches. In 30 of 105 matches the rating was 1.10 or higher (29%), in 44 it was below 0.90. In 105 matches with detailed stats: 18 4Ks and 0 aces. Best month by rating: September 2026 at 1.00. Angry_Buble loses the most ELO in match 1 of the day (+107 ELO, win rate 31%). Things go best on Dust 2 (+64 ELO, win rate 44%). Match no. 2 of the day goes best: 68% win rate, +21 ELO. Improved over the last three months: K/R +0.10, Rating +0.07, ADR +10.4, ELO +135, First kills +1 pp, Clutch 1v1 +7 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: Win rate at 48%. Last 30 days: 25 matches, win rate 64%, net ELO +85.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.