Ana--
How does Ana-- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (197 matches).
Compared with 7,763 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Strength49% of 1v1s won and so well above the average (39%).
Weapons and aim
Average53% headshots and so just below the average (54%).
Impact
AverageExactly 3 kills in 3.6% of rounds and so clearly below the average (4.2%).
Utility and deaths
AverageDied in 68% of rounds and so clearly below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.77. Last 3 months: 0.75 (at the start 0.71). Right on the average (0.75).
Rating, 1.00 is an average match
Best month: November 2026 with 1.11. Last 3 months: 1.07 (at the start 1.02). Just above the average (1.05).
Damage per round (ADR)
Best month: November 2026 with 84.1. Last 3 months: 79.1 (at the start 75.8). Just below the average (81.2).
Share of headshot kills
Best month: November 2026 with 58%. Last 3 months unchanged at 53%. Just below the average (54%).
Matches won (win rate)
Best month: July 2026 with 65%. Last 3 months unchanged at 54%. Slightly above the average (52%).
Best month: October 2026 with 3,226. Last 3 months: 3,040 (at the start 2,842).
Rounds with first kill
Best month: November 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 55%.
Patterns
From the last 264 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Ana-- loses the most ELO from match 5 of the day: −56 ELO, 39% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Nuke
- Recorded match no. 250 · Nuke
- Highest rating in a match: 2.72 · Anubis
- Most kills in a match: 39 · Nuke
Maps in detail
from the last 264 matchesCompared with players on the same level who have at least 15 matches on the map.
How Ana-- plays
Across 264 matches Ana-- averages K/R 0.73 and ADR 77.6; the rating across the 255 rated matches is 1.05. Biggest strength: Clutch 1v1 won at 49%, better than 92% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 12% of level 10 · 3,000-3,499 ELO players. Averages 16.0 kills per match with 53% headshots. The strongest map is Anubis with a 63% win rate in 73 matches. In 104 of 255 matches the rating was 1.10 or higher (41%), in 85 it was below 0.90. In 197 matches with detailed stats: 33 4Ks and 7 aces. Best month by rating: November 2026 at 1.11. Ana-- loses the most ELO from match 5 of the day (−56 ELO, win rate 39%). Things go best on Anubis (+82 ELO, win rate 63%). Match no. 3 of the day goes best: 65% win rate, +17 ELO. Improved over the last three months: K/R +0.04, Rating +0.05, ELO +198. Unchanged in recent months: ADR at 79.1, Headshots at 53%, Win rate at 54%. Last 30 days: 49 matches, win rate 45%, net ELO −198.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.