AnS_xD
Compared with 1,171 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Weakness11% of 1v2s won and so well below the average (21%).
Weapons and aim
Average52% headshots and so well above the average (45%).
Impact
AverageExactly 2 kills in 11.8% of rounds and so clearly below the average (13.1%).
Utility and deaths
Average0.51 enemies flashed per round and so well above the average (0.25).
Progress
One value per month, dashed line is the level 6 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.76. Last 3 months: 0.68 (at the start 0.69). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: November 2026 with 1.07. Last 3 months: 0.95 (at the start 0.93). Clearly below the average (1.00).
Damage per round (ADR)
Best month: November 2026 with 83.1. Last 3 months: 74.7 (at the start 75.9). Slightly below the average (78.9).
Share of headshot kills
Best month: October 2026 with 54%. Last 3 months: 51% (at the start 52%). Well above the average (45%).
Matches won (win rate)
Best month: August 2026 with 54%. Last 3 months: 42% (at the start 54%). Well below the average (49%).
Best month: September 2026 with 1,344. Last 3 months: 1,244 (at the start 1,255).
Rounds with first kill
Best month: September 2026 with 9%. Last 3 months unchanged at 8%. Well below the average (10%).
1v1 clutches won
Best month: August 2026 with 38%. Last 3 months: 26% (at the start 38%). Well below the average (39%).
Patterns
From the last 102 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
AnS_xD loses the most ELO on Dust 2: −27 ELO, 32% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.84 · Mirage
- Most kills in a match: 33 · Dust 2
- Longest win streak: 4 wins in a row · Dust 2
Maps in detail
from the last 102 matchesCompared with players on the same level who have at least 15 matches on the map.
How AnS_xD plays
Across 102 matches AnS_xD averages K/R 0.68, ADR 75.0 and a rating of 0.95. Biggest strength: Headshot rate at 52%, better than 86% of level 6 players. Most room to improve: Clutch 1v1 won at 28%, better than only 9% of level 6 players. Averages 15.5 kills per match with 52% headshots. The strongest map is Ancient with a 75% win rate in 12 matches. In 25 of 102 matches the rating was 1.10 or higher (25%), in 44 it was below 0.90. In 102 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: November 2026 at 1.07. AnS_xD loses the most ELO on Dust 2 (−27 ELO, win rate 32%). Things go best on Mirage (+50 ELO, win rate 48%). Match no. 1 of the day goes best: 54% win rate, +23 ELO. Got weaker: Win rate −12 pp, Clutch 1v1 −12 pp. Unchanged in recent months: K/R at 0.68, Rating at 0.95, ADR at 74.7, Headshots at 51%, ELO at 1,244, First kills at 8%. Last 30 days: 39 matches, win rate 36%, net ELO −27.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.