AnGeLAnimaLu

Romania
On FACEIT since 2026 133 matches tracked 55 matches in 30 days
ELO ▲ 514
2,065
30-day peak: 2,082
Rank EU
#214,025
Romania #2,616 in Romania
Last updated:

How does AnGeLAnimaLu play?

Rating 1.04 K/R 0.74 ADR 78.9 from 133 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 133 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 18%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (125 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 18%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 82%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 72%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly above the average (49%).

Headshot rate 51%+2 pp · Ø 49% better than 64%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.05+0.02 · Ø 1.03 better than 57%
Pistol kills per match 2.9
Knife kills 1 in 133 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 55%
MVPs per match 2.4+0.1 · Ø 2.3 better than 61%
4Ks and aces 24x 4K, 2 aces in 125 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 3.3−1.0 · Ø 4.3 better than 28%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 57%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +343
= Stayed the same
Rating at 1.03, ADR at 78.0
▼ Got worse
K/R −0.04, Headshots −4 pp, Win rate −9 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: November 2026 with 0.82. Last 3 months: 0.73 (at the start 0.77). Just below the average (0.74).

Patterns

From the last 133 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +33 ELO
40 matches · 45% win rate
Between 18:00 and 24:00 −74 ELO, win rate 38%

AnGeLAnimaLu loses the most ELO in match 1 of the day: +33 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Dust 2
  2. Most kills in a match: 34 · Mirage
  3. Recorded match no. 100 · Mirage
  4. Highest rating in a match: 3.25 · Ancient
  5. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 133 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
60% better than 80%
0.75 better than 56%
79.3 better than 43%
1.04 better than 54%
50% of 176 duels better than 44%
32% of 31 situations better than 32%
Dust 230
53% better than 59%
0.75 better than 55%
79.1 better than 40%
1.05 better than 55%
52% of 127 duels better than 55%
36% of 14 situations better than 44%
Ancient20
55% better than 66%
0.75 better than 55%
82.1 better than 58%
1.05 better than 60%
53% of 76 duels better than 62%
22% of 9 situations better than 15%
Anubis20
60% better than 76%
0.76 better than 60%
81.1 better than 50%
1.09 better than 68%
54% of 89 duels better than 66%
25% of 8 situations better than 17%
Inferno11
36% -
0.58 -
59.5 -
0.78-
35% of 43 duels -
0% of 3 situations -
Nuke6
50% -
0.76 -
78.7 -
1.01-
54% of 24 duels -
50% of 8 situations -
Cache5
100% -
0.96 -
98.3 -
1.47-
83% of 12 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How AnGeLAnimaLu plays

Across 133 matches AnGeLAnimaLu averages K/R 0.74, ADR 78.9 and a rating of 1.04. Most room to improve: Utility hit rate at 28%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 16.8 kills per match with 51% headshots. The strongest map is Anubis with a 60% win rate in 20 matches. In 55 of 133 matches the rating was 1.10 or higher (41%), in 47 it was below 0.90. In 125 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: November 2026 at 1.16. AnGeLAnimaLu loses the most ELO in match 1 of the day (+33 ELO, win rate 45%). Things go best from match 5 of the day (+98 ELO, win rate 71%). From match no. 5 of the day on, things go best: 71% win rate, +98 ELO. Improved over the last three months: ELO +343. Got weaker: K/R −0.04, Headshots −4 pp, Win rate −9 pp. Unchanged in recent months: Rating at 1.03, ADR at 78.0. Last 30 days: 55 matches, win rate 62%, net ELO +145.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.