Amnesi4Haze

Brazil
393 matches tracked 182 matches in 30 days
ELO ▲ 244
2,005
30-day peak: 2,147
Rank SA ▼ 2,611 places
#6,534
BR #2,568 in BR
30 days · prev. #3,923 · best #3,923
Last updated:

How does Amnesi4Haze play?

Rating 1.00 K/R 0.72 ADR 79.6 from 393 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 393 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 28% weak 0.75 to 0.89 17% very weak below 0.75 21%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (364 matches).

2,001-2,249 ELO

Compared with 1,908 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 34%−6 pp · Ø 40% better than 29%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (50%).

Headshot rate 53%+3 pp · Ø 50% better than 73%
AWP share of kills 13%+2 pp · Ø 11% better than 67%
K/D 0.99−0.04 · Ø 1.03 better than 36%
Pistol kills per match 2.6
Knife kills 12 in 393 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so slightly below the average (4.1%).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 44%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 35%
MVPs per match 2.2−0.2 · Ø 2.4 better than 39%
4Ks and aces 67x 4K, 6 aces in 364 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so slightly above the average (72%). Lower is better.

Utility hit rate 34%−2 pp · Ø 36% better than 43%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 57%
Enemies flashed per round 0.24−0.05 · Ø 0.29 better than 37%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +6 pp, ELO +265
= Stayed the same
K/R at 0.72, Rating at 1.00, ADR at 79.4
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: August 2026 with 0.77. Last 3 months unchanged at 0.72. Just below the average (0.74).

Patterns

From the last 393 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −120 ELO
118 matches · 53% win rate
On Inferno −87 ELO
39 matches · 54% win rate
Between 18:00 and 24:00 −25 ELO, win rate 43%
On Fridays −151 ELO, win rate 40%

Amnesi4Haze loses the most ELO on Mirage: −120 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Dust 2
  2. Longest win streak: 6 wins in a row · Nuke
  3. Highest rating in a match: 2.51 · Mirage

Maps in detail

from the last 393 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage118
53% better than 58%
0.71 better than 35%
75.9 better than 26%
0.99 better than 36%
52% of 635 duels better than 56%
34% of 86 situations better than 40%
Dust 298
55% better than 63%
0.76 better than 62%
84.1 better than 70%
1.06 better than 61%
55% of 535 duels better than 73%
38% of 79 situations right on the average
Anubis49
41% better than 18%
0.74 right on the average
83.5 better than 64%
1.00 better than 37%
55% of 254 duels better than 68%
29% of 31 situations better than 28%
Inferno39
54% better than 50%
0.67 better than 19%
76.2 better than 28%
0.94 better than 18%
44% of 160 duels better than 12%
33% of 21 situations better than 41%
Ancient37
46% better than 28%
0.69 better than 25%
76.7 better than 27%
0.94 better than 21%
45% of 215 duels better than 16%
38% of 24 situations right on the average
Cache34
47% -
0.71 -
79.6 -
1.01-
49% of 152 duels -
25% of 28 situations -
Nuke15
40% better than 8%
0.75 better than 45%
82.4 better than 55%
0.98 better than 29%
60% of 67 duels better than 86%
0% of 5 situations better than 1%
Vertigo3
67% -
0.77 -
81.1 -
1.04-
23% of 13 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Amnesi4Haze plays

Across 393 matches Amnesi4Haze averages K/R 0.72, ADR 79.6 and a rating of 1.00. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 53% headshots. The strongest map is Dust 2 with a 55% win rate in 98 matches. In 133 of 393 matches the rating was 1.10 or higher (34%), in 151 it was below 0.90. In 364 matches with detailed stats: 67 4Ks and 6 aces. Best month by rating: August 2026 at 1.07. Amnesi4Haze loses the most ELO on Mirage (−120 ELO, win rate 53%). Things go best on Ancient (+5 ELO, win rate 46%). Match no. 4 of the day goes best: 59% win rate, −33 ELO. Improved over the last three months: Win rate +6 pp, ELO +265. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.72, Rating at 1.00, ADR at 79.4. Last 30 days: 182 matches, win rate 52%, net ELO −175.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.