Amir_0077

Iran
On FACEIT since 2026 98 matches tracked
Last updated:

How does Amir_0077 play?

Rating 1.31 K/R 0.92 ADR 93.6 from 98 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.31
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 98 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 44% good 1.10 to 1.29 16% normal 0.90 to 1.09 15% weak 0.75 to 0.89 10% very weak below 0.75 6%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More 4Ks and aces per 100 rounds than the level 7 average. More 1v1 and 1v2 wins than the level 7 average.
AWPerMulti-killsClutcher
better than most on level 7 about average weaker than most
Level 7

Compared with 1,096 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 58%+8 pp · Ø 50% better than 97%

Clutch

Strength
Last one alive

3.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 26%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 3.1+1.4 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.36 K/D and so well above the average (1.00).

Headshot rate 49%+3 pp · Ø 46% better than 69%
AWP share of kills 21%+10 pp · Ø 11% better than 88%
K/D 1.36+0.36 · Ø 1.00 better than 99%
Pistol kills per match 3.9
Zeus kills1 in 98 matches
Knife kills 1 in 98 matches

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.2).

2K rounds 17.6%+4.4 pp · Ø 13.2% better than 99%
3K rounds 5.9%+2.0 pp · Ø 3.9% better than 98%
MVPs per match 3.1+0.9 · Ø 2.2 better than 99%
4Ks and aces 37x 4K, 4 aces in 98 matches

Utility and deaths

Strength
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 45%+10 pp · Ø 35% better than 96%
Utility damage per round 4.9+0.8 · Ø 4.1 better than 71%
Enemies flashed per round 0.39+0.13 · Ø 0.26 better than 81%
Deaths per round 68%−4 pp · Ø 72% better than 94%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
First kills +1 pp, Clutch 1v1 +17 pp
= Stayed the same
K/R at 0.91, ADR at 94.2, Headshots at 49%, ELO at 1,560
▼ Got worse
Rating −0.05, Win rate −16 pp

Sep 2026 compared with Aug 2026.

Kills per round (K/R)

0.91
JunJulAugSepOctNov

Last 3 months: 0.91 (at the start 0.92). Well above the average (0.72).

Patterns

From the last 98 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −123 ELO
32 matches · 38% win rate
On Dust 2 −22 ELO
29 matches · 66% win rate
On Sundays −71 ELO, win rate 45%

Amir_0077 loses the most ELO from match 5 of the day: −123 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Dust 2
  2. Highest rating in a match: 2.62 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 98 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 229
66% better than 92%
0.96 better than 99%
98.1 better than 98%
1.39 better than 99%
58% of 111 duels better than 89%
44% of 25 situations better than 69%
Ancient19
53% right on the average
0.97 better than 99%
96.9 better than 97%
1.34 better than 99%
75% of 63 duels better than 99%
36% of 11 situations better than 47%
Mirage19
53% better than 62%
0.88 better than 97%
89.4 better than 90%
1.30 better than 99%
57% of 74 duels better than 85%
28% of 18 situations better than 23%
Inferno11
45% -
0.86 -
93.0 -
1.24-
47% of 60 duels -
31% of 13 situations -
Nuke9
0% -
0.87 -
90.3 -
1.13-
67% of 30 duels -
10% of 10 situations -
Anubis6
33% -
0.88 -
86.6 -
1.24-
44% of 18 duels -
0% of 7 situations -
Cache5
60% -
0.92 -
87.2 -
1.26-
46% of 28 duels -
100% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Amir_0077 plays

Across 98 matches Amir_0077 averages K/R 0.92, ADR 93.6 and a rating of 1.31. Biggest strength: Rating at 1.31, better than 99% of level 7 players. Averages 20.8 kills per match with 49% headshots. The strongest map is Dust 2 with a 66% win rate in 29 matches. In 67 of 98 matches the rating was 1.10 or higher (68%), in 16 it was below 0.90. In 98 matches with detailed stats: 37 4Ks and 4 aces. Amir_0077 loses the most ELO from match 5 of the day (−123 ELO, win rate 38%). Things go best in match 1 of the day (±0 ELO, win rate 62%). Match no. 1 of the day goes best: 62% win rate. Improved over the last three months: First kills +1 pp, Clutch 1v1 +17 pp. Got weaker: Rating −0.05, Win rate −16 pp. Unchanged in recent months: K/R at 0.91, ADR at 94.2, Headshots at 49%, ELO at 1,560.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.