Amir_0077
Compared with 1,096 players in this group, each player over up to their last 100 matches.
Opening
Average58% of opening duels won and so well above the average (50%).
Clutch
Strength3.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.36 K/D and so well above the average (1.00).
Impact
Strength3.1 MVPs per match and so well above the average (2.2).
Utility and deaths
Strength45% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 7 averageSep 2026 compared with Aug 2026.
Kills per round (K/R)
Last 3 months: 0.91 (at the start 0.92). Well above the average (0.72).
Rating, 1.00 is an average match
Last 3 months: 1.29 (at the start 1.34). Well above the average (1.00).
Damage per round (ADR)
Last 3 months: 94.2 (at the start 92.6). Well above the average (79.5).
Share of headshot kills
Last 3 months unchanged at 49%. Clearly above the average (46%).
Matches won (win rate)
Last 3 months: 44% (at the start 60%). Well below the average (50%).
Last 3 months: 1,560 (at the start 1,584).
Rounds with first kill
Last 3 months: 10% (at the start 9%). Right on the average (10%).
1v1 clutches won
Last 3 months: 39% (at the start 22%). Right on the average (39%).
Patterns
From the last 98 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Amir_0077 loses the most ELO from match 5 of the day: −123 ELO, 38% win rate
Records and milestones
from recorded matches- Most kills in a match: 36 · Dust 2
- Highest rating in a match: 2.62 · Dust 2
- Longest win streak: 6 wins in a row · Mirage
Maps in detail
from the last 98 matchesCompared with players on the same level who have at least 15 matches on the map.
How Amir_0077 plays
Across 98 matches Amir_0077 averages K/R 0.92, ADR 93.6 and a rating of 1.31. Biggest strength: Rating at 1.31, better than 99% of level 7 players. Averages 20.8 kills per match with 49% headshots. The strongest map is Dust 2 with a 66% win rate in 29 matches. In 67 of 98 matches the rating was 1.10 or higher (68%), in 16 it was below 0.90. In 98 matches with detailed stats: 37 4Ks and 4 aces. Amir_0077 loses the most ELO from match 5 of the day (−123 ELO, win rate 38%). Things go best in match 1 of the day (±0 ELO, win rate 62%). Match no. 1 of the day goes best: 62% win rate. Improved over the last three months: First kills +1 pp, Clutch 1v1 +17 pp. Got weaker: Rating −0.05, Win rate −16 pp. Unchanged in recent months: K/R at 0.91, ADR at 94.2, Headshots at 49%, ELO at 1,560.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.