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Alvess_

Brazil
On FACEIT since 2023 510 matches tracked 171 matches in 30 days
ELO ▲ 259
2,602
30-day peak: 2,697
Rank SA ▲ 1,281 places
#870
Brazil #773 in Brazil
30 days · prev. #2,151 · best #696
Last updated:

How does Alvess_ play?

Rating 1.32 (from 333 matches) K/R 0.91 ADR 94.2 from 510 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.32
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 357 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 43% good 1.10 to 1.29 17% normal 0.90 to 1.09 14% weak 0.75 to 0.89 9% very weak below 0.75 7%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (311 matches).

2,500-2,749 ELO

Compared with 2,699 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 59%+7 pp · Ø 52% better than 92%

Clutch

Strength
Last one alive

30% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 30%+9 pp · Ø 21% better than 92%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 76%

Weapons and aim

Strength
Where do the kills come from?

63% headshots and so well above the average (52%).

Headshot rate 63%+11 pp · Ø 52% better than 98%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.30+0.26 · Ø 1.04 better than 95%
Pistol kills per match 3.1 from the last 357
Knife kills 10 in 357 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 7.0% of rounds and so well above the average (4.2%).

2K rounds 16.3%+2.8 pp · Ø 13.5% better than 94%
3K rounds 7.0%+2.8 pp · Ø 4.2% better than 98%
MVPs per match 3.3+0.9 · Ø 2.4 better than 97%
4Ks and aces 129x 4K, 13 aces in 311 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 34%
Enemies flashed per round 0.44+0.14 · Ø 0.30 better than 85%
Deaths per round 70%−1 pp · Ø 71% better than 63%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.05, ADR +5.8, Headshots +2 pp, Win rate +10 pp, ELO +178
= Stayed the same
Rating at 1.33
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.95
JunJulAugSepOctNov

Best month: September 2026 with 1.03. Last 3 months: 0.94 (at the start 0.89). Well above the average (0.75).

Patterns

From the last 357 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −203 ELO
69 matches · 48% win rate
On Ancient −80 ELO
49 matches · 49% win rate
Between 6:00 and 12:00 −50 ELO, win rate 41%
On Sundays −152 ELO, win rate 44%

Alvess_ loses the most ELO on Dust 2: −203 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.44 · Dust 2
  2. Longest win streak: 8 wins in a row · Ancient
  3. Most kills in a match: 51 · Ancient

Maps in detail

from the last 357 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage154
47% better than 27%
0.96 better than 98%
101.1 better than 98%
1.34 better than 98%
60% of 754 duels better than 90%
37% of 94 situations better than 47%
Dust 269
48% better than 34%
0.87 better than 92%
89.7 better than 84%
1.23 better than 91%
54% of 257 duels better than 63%
36% of 45 situations better than 45%
Ancient49
49% better than 34%
0.98 better than 99%
100.9 better than 98%
1.39 better than 99%
62% of 200 duels better than 94%
35% of 23 situations better than 41%
Anubis40
55% better than 54%
0.95 better than 98%
95.5 better than 96%
1.39 better than 99%
61% of 145 duels better than 92%
42% of 31 situations better than 61%
Cache20
45% better than 24%
0.81 better than 77%
84.6 better than 68%
1.19 better than 84%
52% of 97 duels right on the average
58% of 12 situations better than 88%
Inferno11
55% -
0.81 -
84.1 -
1.12-
64% of 42 duels -
71% of 7 situations -
Nuke8
88% -
0.93 -
95.5 -
1.31-
60% of 35 duels -
33% of 3 situations -
Vertigo6
33% -
0.82 -
81.7 -
1.14-
50% of 26 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Alvess_ plays

Across 510 matches Alvess_ averages K/R 0.91 and ADR 94.2; the rating across the 333 rated matches is 1.32. Biggest strength: Rating at 1.32, better than 98% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 29%, better than only 13% of level 10 · 2,500-2,749 ELO players. Averages 20.3 kills per match with 63% headshots. The strongest map is Inferno with a 55% win rate in 11 matches. In 249 of 357 matches the rating was 1.10 or higher (70%), in 57 it was below 0.90. In 311 matches with detailed stats: 129 4Ks and 13 aces. Best month by rating: September 2026 at 1.46. Alvess_ loses the most ELO on Dust 2 (−203 ELO, win rate 48%). Things go best on Mirage (+171 ELO, win rate 47%). Match no. 2 of the day goes best: 55% win rate, +107 ELO. Improved over the last three months: K/R +0.05, ADR +5.8, Headshots +2 pp, Win rate +10 pp, ELO +178. Unchanged in recent months: Rating at 1.33. Last 30 days: 171 matches, win rate 54%, net ELO +89.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.