Alisson-
How does Alisson- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (77 matches).
Compared with 7,456 players in this group, each player over up to their last 100 matches.
Opening
Average51% of opening duels won and so just below the average (52%).
Clutch
Average1.0 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average55% headshots and so slightly above the average (53%).
Impact
StrengthExactly 3 kills in 5.1% of rounds and so clearly above the average (4.2%).
Utility and deaths
Average38% of nades dealing damage or blinding and so clearly above the average (34%).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageSep to Nov 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: August 2026 with 0.84. Last 3 months: 0.79 (at the start 0.80). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.19. Last 3 months: 1.09 (at the start 1.19). Clearly above the average (1.04).
Damage per round (ADR)
Best month: June 2026 with 88.9. Last 3 months: 84.5 (at the start 86.3). Slightly above the average (80.6).
Share of headshot kills
Best month: June 2026 with 60%. Last 3 months: 49% (at the start 58%). Clearly below the average (53%).
Matches won (win rate)
Best month: August 2026 with 72%. Last 3 months: 54% (at the start 57%). Slightly above the average (52%).
Best month: August 2026 with 3,231. Last 3 months: 3,141 (at the start 2,878).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 47%.
Patterns
From the last 156 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Alisson- loses the most ELO on Ancient: −3 ELO, 63% win rate
Records and milestones
from recorded matches- Most kills in a match: 44 · Dust 2
- Recorded match no. 100 · Mirage
- Highest rating in a match: 2.38 · Inferno
- Longest win streak: 6 wins in a row · Ancient
Maps in detail
from the last 156 matchesCompared with players on the same level who have at least 15 matches on the map.
How Alisson- plays
Across 156 matches Alisson- averages K/R 0.80 and ADR 84.9; the rating across the 111 rated matches is 1.13. Biggest strength: Utility hit rate at 38%, better than 81% of level 10 · 3,000-3,499 ELO players. Averages 17.2 kills per match with 55% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 64 of 111 matches the rating was 1.10 or higher (58%), in 29 it was below 0.90. In 77 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: June 2026 at 1.19. Alisson- loses the most ELO on Ancient (−3 ELO, win rate 63%). Things go best on Mirage (+98 ELO, win rate 60%). Improved over the last three months: ELO +263. Got weaker: Rating −0.10, Headshots −9 pp, Win rate −3 pp. Unchanged in recent months: K/R at 0.79, ADR at 84.5. Last 30 days: 26 matches, win rate 62%, net ELO +50.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.