Albqtar

France
On FACEIT since 2018 80 matches tracked 26 matches in 30 days
ELO ▼ 6
2,358
30-day peak: 2,364
Rank EU
#88,371
France #1,692 in France
Last updated:

How does Albqtar play?

Rating 1.21 (from 50 matches) K/R 0.86 ADR 90.6 from 80 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 86%
Rating distribution from 50 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 36% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 10% very weak below 0.75 4%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
AWPerEntryMulti-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (46 matches).

2,250-2,499 ELO

Compared with 2,454 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

68% of opening duels won and so well above the average (51%).

Rounds with first kill 16%+5 pp · Ø 11% better than 98%
Opening duels won 68%+17 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

56% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 56%+17 pp · Ø 39% better than 99%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 59%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 64%

Weapons and aim

Average
Where do the kills come from?

1.30 K/D and so well above the average (1.03).

Headshot rate 43%−7 pp · Ø 50% better than 15%
AWP share of kills 23%+11 pp · Ø 12% better than 90%
K/D 1.30+0.27 · Ø 1.03 better than 96%
Pistol kills per match 3.0

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.3).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 76%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 80%
MVPs per match 3.1+0.8 · Ø 2.3 better than 96%
4Ks and aces 11x 4K, 1 ace in 46 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.85 enemies flashed per round and so well above the average (0.29).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 8.2+4.0 · Ø 4.2 better than 98%
Enemies flashed per round 0.85+0.56 · Ø 0.29 better than 99%
Deaths per round 66%−6 pp · Ø 72% better than 95%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +4 pp
= Stayed the same
ELO at 2,358
▼ Got worse
K/R −0.06, ADR −6.3, Headshots −10 pp

Sep to Nov 2026 compared with Jan to Mar 2026.

Kills per round (K/R)

0.71
JanFebMarAprMayJunJulAugSepOctNov

Best month: March 2026 with 0.91. Last 3 months: 0.83 (at the start 0.89). Clearly above the average (0.74).

Patterns

From the last 80 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −16 ELO
21 matches · 48% win rate
Between 18:00 and 24:00 −43 ELO, win rate 45%
On Mondays −22 ELO, win rate 39%

Albqtar loses the most ELO on Mirage: −16 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.30 · Inferno
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Most kills in a match: 47 · Anubis

Maps in detail

from the last 80 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage21
48% better than 34%
0.84 better than 86%
90.0 better than 85%
1.27-
83% of 36 duels better than 99%
80% of 5 situations better than 99%
Dust 217
65% better than 89%
0.87 better than 93%
92.9 better than 93%
1.17-
63% of 63 duels better than 95%
71% of 7 situations better than 99%
Inferno17
41% better than 10%
0.84 better than 82%
88.5 better than 74%
1.24 better than 87%
67% of 61 duels better than 96%
57% of 7 situations better than 87%
Anubis12
58% -
0.93 -
93.2 -
1.23-
60% of 35 duels -
60% of 5 situations -
Cache9
44% -
0.79 -
87.3 -
1.14-
72% of 53 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Albqtar plays

Across 80 matches Albqtar averages K/R 0.86 and ADR 90.6; the rating across the 50 rated matches is 1.21. Biggest strength: Opening duels won at 68%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 43%, better than only 15% of level 10 · 2,250-2,499 ELO players. Averages 18.9 kills per match with 43% headshots. The strongest map is Dust 2 with a 65% win rate in 17 matches. In 31 of 50 matches the rating was 1.10 or higher (62%), in 7 it was below 0.90. In 46 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: October 2026 at 1.24. Albqtar loses the most ELO on Mirage (−16 ELO, win rate 48%). Improved over the last three months: Win rate +4 pp. Got weaker: K/R −0.06, ADR −6.3, Headshots −10 pp. Unchanged in recent months: ELO at 2,358. Last 30 days: 26 matches, win rate 38%, net ELO −20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.