Aky---

Romania
On FACEIT since 2024 169 matches tracked 71 matches in 30 days
ELO ▼ 2
2,150
30-day peak: 2,175
Rank EU
#165,989
Romania #2,002 in Romania
Last updated:

How does Aky--- play?

Rating 1.23 K/R 0.87 ADR 92.0 from 169 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 169 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 34% good 1.10 to 1.29 24% normal 0.90 to 1.09 18% weak 0.75 to 0.89 9% very weak below 0.75 9%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 58%+7 pp · Ø 51% better than 93%

Clutch

Strength
Last one alive

50% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 95%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 93%

Weapons and aim

Strength
Where do the kills come from?

1.24 K/D and so well above the average (1.03).

Headshot rate 54%+5 pp · Ø 49% better than 79%
AWP share of kills 20%+9 pp · Ø 11% better than 86%
K/D 1.24+0.21 · Ø 1.03 better than 95%
Pistol kills per match 3.6
Knife kills 9 in 169 matches

Impact

Strength
Damage and big rounds

3.2 MVPs per match and so well above the average (2.3).

2K rounds 15.3%+1.9 pp · Ø 13.4% better than 87%
3K rounds 5.9%+1.8 pp · Ø 4.1% better than 95%
MVPs per match 3.2+0.9 · Ø 2.3 better than 98%
4Ks and aces 61x 4K, 6 aces in 169 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.29).

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 4.5+0.2 · Ø 4.3 better than 63%
Enemies flashed per round 0.43+0.14 · Ø 0.29 better than 85%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.09, Rating +0.16, Headshots +10 pp, Win rate +17 pp, ELO +271
= Stayed the same
ADR at 92.4, Clutch 1v1 at 50%
▼ Got worse
First kills −3 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.87
JunJulAugSepOctNov

Best month: September 2026 with 0.88. Last 3 months: 0.88 (at the start 0.79). Well above the average (0.74).

Patterns

From the last 169 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −34 ELO
63 matches · 62% win rate
In match 2 of the day −20 ELO
38 matches · 47% win rate
Between 12:00 and 18:00 −50 ELO, win rate 40%
On Tuesdays −27 ELO, win rate 48%

Aky--- loses the most ELO on Dust 2: −34 ELO, 62% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Ancient
  2. Highest rating in a match: 2.46 · Dust 2
  3. Recorded match no. 100 · Ancient
  4. Reached level 10 · Ancient
  5. Longest win streak: 11 wins in a row · Dust 2

Maps in detail

from the last 169 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 263
62% better than 84%
0.91 better than 97%
95.4 better than 96%
1.30 better than 97%
63% of 351 duels better than 96%
43% of 42 situations better than 66%
Ancient51
49% better than 42%
0.88 better than 95%
92.8 better than 91%
1.24 better than 96%
54% of 251 duels better than 65%
30% of 40 situations better than 30%
Anubis19
32% better than 4%
0.78 better than 71%
86.9 better than 79%
1.09 better than 70%
56% of 105 duels better than 77%
50% of 10 situations better than 79%
Inferno13
46% -
0.79 -
85.0 -
1.09-
48% of 61 duels -
40% of 10 situations -
Mirage13
69% -
0.85 -
91.6 -
1.18-
53% of 68 duels -
50% of 8 situations -
Cache4
0% -
0.77 -
85.4 -
1.06-
62% of 29 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Aky--- plays

Across 169 matches Aky--- averages K/R 0.87, ADR 92.0 and a rating of 1.23. Biggest strength: Rating at 1.23, better than 96% of level 10 · 2,001-2,249 ELO players. Averages 19.1 kills per match with 54% headshots. The strongest map is Mirage with a 69% win rate in 13 matches. In 106 of 169 matches the rating was 1.10 or higher (63%), in 32 it was below 0.90. In 169 matches with detailed stats: 61 4Ks and 6 aces. Best month by rating: September 2026 at 1.25. Aky--- loses the most ELO on Dust 2 (−34 ELO, win rate 62%). Things go best on Ancient (+19 ELO, win rate 49%). Match no. 1 of the day goes best: 67% win rate, −42 ELO. Improved over the last three months: K/R +0.09, Rating +0.16, Headshots +10 pp, Win rate +17 pp, ELO +271. Got weaker: First kills −3 pp. Unchanged in recent months: ADR at 92.4, Clutch 1v1 at 50%. Last 30 days: 71 matches, win rate 44%, net ELO −59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.