Akazyn

Georgia
On FACEIT since 2024 326 matches tracked 61 matches in 30 days
Last updated:

How does Akazyn play?

Rating 0.92 K/R 0.70 ADR 75.9 from 326 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 7%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 326 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 30%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
EntryHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (252 matches).

2,250-2,499 ELO

Compared with 2,420 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 84%
Opening duels won 49%−2 pp · Ø 51% better than 28%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 26%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 12%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

0.88 K/D and so clearly below the average (1.04).

Headshot rate 60%+10 pp · Ø 50% better than 95%
AWP share of kills 21%+9 pp · Ø 12% better than 88%
K/D 0.88−0.16 · Ø 1.04 better than 4%
Pistol kills per match 3.0
Knife kills 2 in 326 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.6% of rounds and so slightly below the average (13.5%).

2K rounds 12.6%−0.9 pp · Ø 13.5% better than 26%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 38%
MVPs per match 2.2−0.2 · Ø 2.4 better than 33%
4Ks and aces 47x 4K, 4 aces in 252 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 33%
Enemies flashed per round 0.22−0.08 · Ø 0.30 better than 32%
Deaths per round 79%+7 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.71, Rating at 0.94, ADR at 76.7, Headshots at 60%, Win rate at 48%
▼ Got worse
ELO −127

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: October 2026 with 0.76. Last 3 months: 0.71 (at the start 0.68). Slightly below the average (0.74).

Patterns

From the last 326 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −114 ELO
69 matches · 43% win rate
On Mirage −33 ELO
103 matches · 47% win rate
On Wednesdays −124 ELO, win rate 42%

Akazyn loses the most ELO in match 2 of the day: −114 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 33 · Anubis
  3. Longest win streak: 6 wins in a row · Dust 2
  4. Highest rating in a match: 1.96 · Mirage

Maps in detail

from the last 326 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage103
47% better than 30%
0.68 better than 19%
74.7 better than 17%
0.92 better than 12%
46% of 550 duels better than 20%
27% of 30 situations better than 18%
Dust 291
51% better than 47%
0.72 better than 36%
78.1 better than 33%
0.97 better than 23%
52% of 549 duels right on the average
31% of 32 situations better than 29%
Ancient56
50% better than 41%
0.72 better than 35%
78.6 better than 34%
0.94 better than 16%
55% of 270 duels better than 70%
39% of 28 situations better than 52%
Anubis51
45% better than 26%
0.68 better than 19%
72.8 better than 10%
0.86 better than 4%
43% of 366 duels better than 10%
35% of 26 situations better than 39%
Inferno15
47% better than 25%
0.57 better than 1%
67.7 better than 3%
0.75 better than 1%
40% of 84 duels better than 4%
60% of 5 situations better than 93%
Nuke10
50% -
0.78 -
81.6 -
1.00-
49% of 49 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Akazyn plays

Across 326 matches Akazyn averages K/R 0.70, ADR 75.9 and a rating of 0.92. Biggest strength: Headshot rate at 60%, better than 95% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 79%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 15.6 kills per match with 60% headshots. The strongest map is Dust 2 with a 51% win rate in 91 matches. In 91 of 326 matches the rating was 1.10 or higher (28%), in 159 it was below 0.90. In 252 matches with detailed stats: 47 4Ks and 4 aces. Best month by rating: October 2026 at 1.01. Akazyn loses the most ELO in match 2 of the day (−114 ELO, win rate 43%). Things go best on Ancient (+74 ELO, win rate 50%). Got weaker: ELO −127. Unchanged in recent months: K/R at 0.71, Rating at 0.94, ADR at 76.7, Headshots at 60%, Win rate at 48%. Last 30 days: 61 matches, win rate 51%, net ELO −22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.