Aka_

Morocco
On FACEIT since 2015 40 matches tracked 15 matches in 30 days
Last updated:

How does Aka_ play?

Rating 1.18 (from 39 matches) K/R 0.84 ADR 88.9 from 40 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 39 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 31% good 1.10 to 1.29 15% normal 0.90 to 1.09 10% weak 0.75 to 0.89 23% very weak below 0.75 10%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 5 average. More 1v1 and 1v2 wins than the level 5 average. More first kills per match than the level 5 average.
Multi-killsClutcherEntry
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (19 matches).

Level 5

Compared with 1,050 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 13% no comparison
Opening duels won 57% no comparison

Clutch

Last one alive
Clutch 1v1 won 47% no comparison
Clutch 1v2 won 25% no comparison
Clutch kills per match 2.8 no comparison

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so well above the average (0.95).

Headshot rate 40%−4 pp · Ø 44% better than 29%
AWP share of kills 18% no comparison
K/D 1.18+0.23 · Ø 0.95 better than 98%
Pistol kills per match 3.4
Knife kills 1 in 40 matches

Impact

Strength
Damage and big rounds

2.4 MVPs per match and so well above the average (2.1).

2K rounds 17.6% no comparison
3K rounds 4.9% no comparison
MVPs per match 2.4+0.3 · Ø 2.1 better than 82%
4Ks and aces 6x 4K, 1 ace in 19 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so slightly below the average (73%). Lower is better.

Utility hit rate 42% no comparison
Utility damage per round 3.5 no comparison
Enemies flashed per round 0.30 no comparison
Deaths per round 72%−1 pp · Ø 73% better than 67%

Progress

One value per month, dashed line is the level 5 average
Whether Aka_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 19 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.86
MarAprMayJunJulAugSepOctNov

Patterns

From the last 40 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Dust 2
  2. Highest rating in a match: 1.94 · Dust 2
  3. Longest win streak: 3 wins in a row · Anubis

Maps in detail

from the last 40 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 215
40% better than 19%
0.87 better than 97%
93.6 better than 97%
1.22 better than 98%
56% of 55 duels better than 85%
25% of 12 situations better than 20%
Mirage7
14% -
0.78 -
85.1 -
1.07-
44% of 50 duels -
100% of 4 situations -
Ancient5
60% -
0.91 -
93.5 -
1.39-
35% of 17 duels -
60% of 5 situations -
Anubis4
25% -
0.67 -
84.2 -
0.95-
47% of 17 duels -
43% of 7 situations -
Nuke3
33% -
0.94 -
100.7 -
1.27-
64% of 14 duels -
33% of 3 situations -
Vertigo3
100% -
0.94 -
59.6 -
1.10-
40% of 10 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Aka_ plays

Across 40 matches Aka_ averages K/R 0.84 and ADR 88.9; the rating across the 39 rated matches is 1.18. Biggest strength: Rating at 1.18, better than 99% of level 5 players. Averages 18.0 kills per match with 40% headshots. In 22 of 39 matches the rating was 1.10 or higher (56%), in 13 it was below 0.90. In 19 matches with detailed stats: 6 4Ks and 1 ace. Things go best in match 1 of the day (+72 ELO, win rate 45%). Match no. 1 of the day goes best: 45% win rate, +72 ELO. Last 30 days: 15 matches, win rate 47%, net ELO +72.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.