Ajjki

Poland
On FACEIT since 2018 102 matches tracked 102 matches in 30 days
ELO ▲ 380
2,048
30-day peak: 2,120
Rank EU
#223,295
Poland #12,805 in Poland
Last updated:

How does Ajjki play?

Rating 1.15 K/R 0.83 ADR 84.5 from 102 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 102 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 28% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 12% very weak below 0.75 16%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 57%+6 pp · Ø 51% better than 90%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 39%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 81%

Weapons and aim

Strength
Where do the kills come from?

60% headshots and so well above the average (49%).

Headshot rate 60%+11 pp · Ø 49% better than 96%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 1.17+0.14 · Ø 1.03 better than 88%
Pistol kills per match 3.7
Knife kills 2 in 102 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.6% of rounds and so well above the average (13.4%).

2K rounds 15.6%+2.2 pp · Ø 13.4% better than 91%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 86%
MVPs per match 2.7+0.4 · Ø 2.3 better than 85%
4Ks and aces 23x 4K, 2 aces in 102 matches

Utility and deaths

Average
Nades, flashes and deaths

24% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 24%−12 pp · Ø 36% better than 2%
Utility damage per round 1.9−2.4 · Ø 4.3 better than 3%
Enemies flashed per round 0.24−0.05 · Ø 0.29 better than 43%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Ajjki is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 102 matches, all from the last 3 months.

Kills per round (K/R)

0.77
OctNov

Patterns

From the last 102 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −42 ELO
27 matches · 52% win rate
From match 5 of the day −27 ELO
36 matches · 44% win rate
Between 18:00 and 24:00 +14 ELO, win rate 49%

Ajjki loses the most ELO on Mirage: −42 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Most kills in a match: 51 · Mirage
  3. Reached level 10 · Dust 2
  4. Highest rating in a match: 2.89 · Anubis
  5. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 102 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
52% better than 55%
0.88 better than 94%
89.2 better than 85%
1.23 better than 94%
61% of 117 duels better than 94%
40% of 20 situations better than 56%
Anubis20
65% better than 88%
0.79 better than 74%
82.0 better than 58%
1.04 better than 55%
55% of 125 duels better than 72%
33% of 15 situations better than 38%
Ancient18
50% better than 46%
0.80 better than 76%
81.7 better than 53%
1.08 better than 69%
58% of 69 duels better than 83%
24% of 17 situations better than 16%
Dust 212
50% -
0.78 -
79.5 -
1.05-
56% of 59 duels -
0% of 3 situations -
Inferno11
45% -
0.87 -
85.6 -
1.23-
63% of 48 duels -
50% of 6 situations -
Cache8
50% -
0.82 -
82.8 -
1.18-
47% of 30 duels -
43% of 7 situations -
Nuke6
67% -
0.91 -
89.5 -
1.35-
56% of 27 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ajjki plays

Across 102 matches Ajjki averages K/R 0.83, ADR 84.5 and a rating of 1.15. Biggest strength: Headshot rate at 60%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 24%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 18.6 kills per match with 60% headshots. The strongest map is Anubis with a 65% win rate in 20 matches. In 51 of 102 matches the rating was 1.10 or higher (50%), in 28 it was below 0.90. In 102 matches with detailed stats: 23 4Ks and 2 aces. Ajjki loses the most ELO on Mirage (−42 ELO, win rate 52%). Things go best on Anubis (+26 ELO, win rate 65%). Last 30 days: 102 matches, win rate 54%, net ELO +117.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.