Airidunenx

Lithuania
On FACEIT since 2025 197 matches tracked 96 matches in 30 days
ELO ▲ 23
2,113
30-day peak: 2,225
Rank EU
#186,087
Lithuania #1,426 in Lithuania
Last updated:

How does Airidunenx play?

Rating 1.06 K/R 0.76 ADR 81.5 from 197 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 197 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 12% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 80%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly above the average (49%).

Headshot rate 51%+2 pp · Ø 49% better than 64%
AWP share of kills 4%−8 pp · Ø 12% better than 23%
K/D 1.06+0.03 · Ø 1.03 better than 61%
Pistol kills per match 2.6
Knife kills 5 in 197 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.1% of rounds and so slightly above the average (13.4%).

2K rounds 14.1%+0.7 pp · Ø 13.4% better than 65%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 60%
MVPs per match 2.4+0.1 · Ø 2.3 better than 61%
4Ks and aces 32x 4K, 4 aces in 197 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 2.9−1.4 · Ø 4.3 better than 19%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 45%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Airidunenx is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 197 matches, all from the last 3 months.

Kills per round (K/R)

0.76
SepOctNov

Best month: September 2026 with 0.87.

Patterns

From the last 197 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −48 ELO
25 matches · 48% win rate
On Mirage −35 ELO
33 matches · 67% win rate
On Fridays +2 ELO, win rate 47%

Airidunenx loses the most ELO in match 4 of the day: −48 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.18 · Ancient
  2. Recorded match no. 100 · Inferno
  3. Reached level 10 · Anubis
  4. Most kills in a match: 38 · Inferno
  5. Longest win streak: 9 wins in a row · Ancient

Maps in detail

from the last 197 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient57
49% better than 47%
0.74 right on the average
81.0 better than 51%
1.01 better than 47%
45% of 251 duels better than 18%
43% of 42 situations better than 66%
Anubis35
69% better than 95%
0.76 better than 60%
78.8 better than 38%
1.06 better than 60%
55% of 148 duels better than 70%
67% of 12 situations better than 96%
Mirage33
67% better than 93%
0.78 better than 69%
83.1 better than 63%
1.10 better than 73%
47% of 128 duels better than 28%
44% of 16 situations better than 68%
Inferno29
48% better than 32%
0.75 better than 54%
79.9 better than 43%
1.06 better than 54%
50% of 142 duels better than 39%
31% of 16 situations better than 26%
Dust 227
70% better than 97%
0.76 better than 60%
81.6 better than 54%
1.08 better than 64%
47% of 112 duels better than 28%
40% of 15 situations better than 57%
Nuke10
30% -
0.81 -
87.3 -
1.08-
59% of 41 duels -
57% of 7 situations -
Cache6
33% -
0.83 -
90.2 -
1.11-
63% of 27 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Airidunenx plays

Across 197 matches Airidunenx averages K/R 0.76, ADR 81.5 and a rating of 1.06. Biggest strength: Clutch 1v1 won at 44%, better than 80% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 30%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 51% headshots. The strongest map is Dust 2 with a 70% win rate in 27 matches. In 86 of 197 matches the rating was 1.10 or higher (44%), in 65 it was below 0.90. In 197 matches with detailed stats: 32 4Ks and 4 aces. Best month by rating: September 2026 at 1.20. Airidunenx loses the most ELO in match 4 of the day (−48 ELO, win rate 48%). Things go best from match 5 of the day (+81 ELO, win rate 63%). Match no. 1 of the day goes best: 68% win rate, +33 ELO. Last 30 days: 96 matches, win rate 52%, net ELO −57.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.