Ahmi-
Name history of Ahmi-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Ahmi- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).
Compared with 2,411 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average24% of 1v2s won and so slightly above the average (21%).
Weapons and aim
Average56% headshots and so well above the average (50%).
Impact
AverageExactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).
Utility and deaths
Weakness1.6 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Feb to Apr 2026.
Kills per round (K/R)
Best month: November 2026 with 0.87. Last 3 months: 0.81 (at the start 0.75). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.22.
Damage per round (ADR)
Best month: November 2026 with 95.9. Last 3 months: 87.1 (at the start 79.8). Clearly above the average (80.7).
Share of headshot kills
Best month: May 2026 with 66%. Last 3 months: 53% (at the start 60%). Clearly above the average (50%).
Matches won (win rate)
Best month: November 2026 with 80%. Last 3 months: 45% (at the start 51%). Clearly below the average (50%).
Best month: October 2026 with 2,469. Last 3 months: 2,331 (at the start 2,382).
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: November 2026 with 43%.
Patterns
From the last 153 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Ahmi- loses the most ELO on Mirage: −77 ELO, 50% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 2.98 · Ancient
- Most kills in a match: 48 · Dust 2
- Recorded match no. 100 · Dust 2
Maps in detail
from the last 153 matchesCompared with players on the same level who have at least 15 matches on the map.
How Ahmi- plays
Across 153 matches Ahmi- averages K/R 0.78 and ADR 83.6; the rating across the 103 rated matches is 1.11. Biggest strength: Headshot rate at 56%, better than 83% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 1.6, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 17.2 kills per match with 56% headshots. The strongest map is Inferno with a 55% win rate in 11 matches. In 48 of 103 matches the rating was 1.10 or higher (47%), in 30 it was below 0.90. In 83 matches with detailed stats: 28 4Ks and 5 aces. Best month by rating: November 2026 at 1.22. Ahmi- loses the most ELO on Mirage (−77 ELO, win rate 50%). Things go best in match 3 of the day (+52 ELO, win rate 56%). Match no. 2 of the day goes best: 61% win rate. Improved over the last three months: K/R +0.06, ADR +7.3. Got weaker: Headshots −7 pp, Win rate −6 pp, ELO −51. Last 30 days: 62 matches, win rate 47%, net ELO +46.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.