AfKHomer

Switzerland
On FACEIT since 2015 43 matches tracked 26 matches in 30 days
ELO ▲ 98
2,017
30-day peak: 2,042
Rank EU
#248,283
Switzerland #2,034 in Switzerland
Last updated:

How does AfKHomer play?

Rating 0.99 K/R 0.74 ADR 85.4 from 43 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 32%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 43 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 21% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 21% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (26 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 44%−7 pp · Ø 51% better than 6%

Clutch

Weakness
Last one alive

27% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 27%−12 pp · Ø 39% better than 6%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 57%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 1.00−0.03 · Ø 1.03 better than 37%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.3% of rounds and so clearly below the average (13.4%).

2K rounds 12.3%−1.1 pp · Ø 13.4% better than 22%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 38%
MVPs per match 2.5+0.2 · Ø 2.3 better than 68%
4Ks and aces 2x 4K, 0 aces in 26 matches

Utility and deaths

Average
Nades, flashes and deaths

4.9 utility damage per round and so well above the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 41%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.35+0.07 · Ø 0.28 better than 70%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether AfKHomer is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 26 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.76
MarAprMayJunJulAugSepOctNov

Best month: June 2026 with 0.83.

Patterns

Soon this shows where AfKHomer loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 12 of 20.

Records and milestones

from recorded matches
  1. Reached level 10 · Inferno
  2. Longest win streak: 4 wins in a row · Inferno
  3. Highest rating in a match: 1.63 · Inferno
  4. Most kills in a match: 30 · Inferno

Maps in detail

from the last 43 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 212
50% -
0.72 -
82.3 -
1.00-
41% of 41 duels -
0% of 5 situations -
Ancient9
33% -
0.70 -
86.9 -
0.85-
53% of 58 duels -
0% of 3 situations -
Anubis8
63% -
0.70 -
77.0 -
0.98-
41% of 41 duels -
50% of 4 situations -
Inferno7
86% -
0.85 -
93.3 -
1.19-
50% of 30 duels -
50% of 2 situations -
Nuke3
67% -
0.88 -
99.4 -
1.16-
62% of 13 duels -
-
Overpass3
33% -
0.68 -
84.6 -
0.85-
53% of 19 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How AfKHomer plays

Across 43 matches AfKHomer averages K/R 0.74, ADR 85.4 and a rating of 0.99. Most room to improve: Opening duels won at 44%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 50% headshots. In 16 of 43 matches the rating was 1.10 or higher (37%), in 18 it was below 0.90. In 26 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: June 2026 at 1.17. Last 30 days: 26 matches, win rate 58%, net ELO +97.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.