Adryuil
How does Adryuil play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).
Compared with 2,127 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so just below the average (51%).
Clutch
Average16% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average54% headshots and so clearly above the average (49%).
Impact
WeaknessExactly 3 kills in 3.1% of rounds and so well below the average (4.1%).
Utility and deaths
Average2.6 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Feb to Jun 2026.
Kills per round (K/R)
Best month: September 2026 with 0.75. Last 3 months: 0.69 (at the start 0.71). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.05.
Damage per round (ADR)
Best month: March 2026 with 82.8. Last 3 months: 72.9 (at the start 78.1). Clearly below the average (80.8).
Share of headshot kills
Best month: October 2026 with 55%. Last 3 months: 55% (at the start 52%). Well above the average (49%).
Matches won (win rate)
Best month: June 2026 with 68%. Last 3 months: 53% (at the start 52%). Clearly above the average (50%).
Best month: November 2026 with 2,211. Last 3 months: 2,129 (at the start 1,681).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 49%.
Patterns
From the last 185 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Adryuil loses the most ELO on Dust 2: −49 ELO, 52% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Inferno
- Highest rating in a match: 2.03 · Inferno
- Recorded match no. 100 · Mirage
- Reached level 10 · Mirage
- Longest win streak: 11 wins in a row · Overpass
Maps in detail
from the last 185 matchesCompared with players on the same level who have at least 15 matches on the map.
How Adryuil plays
Across 185 matches Adryuil averages K/R 0.69 and ADR 74.3; the rating across the 137 rated matches is 0.96. Biggest strength: Headshot rate at 54%, better than 79% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.6, better than only 11% of level 10 · 2,001-2,249 ELO players. Averages 15.3 kills per match with 54% headshots. The strongest map is Nuke with a 68% win rate in 19 matches. In 42 of 137 matches the rating was 1.10 or higher (31%), in 64 it was below 0.90. In 137 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: September 2026 at 1.05. Adryuil loses the most ELO on Dust 2 (−49 ELO, win rate 52%). Things go best on Mirage (+97 ELO, win rate 56%). Match no. 1 of the day goes best: 62% win rate, −3 ELO. Improved over the last three months: Headshots +3 pp, ELO +448. Got weaker: ADR −5.2. Unchanged in recent months: K/R at 0.69, Win rate at 53%. Last 30 days: 115 matches, win rate 51%, net ELO +91.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.