Adriana

Bulgaria
On FACEIT since 2021 238 matches tracked 38 matches in 30 days
ELO ▲ 200
2,076
30-day peak: 2,129
Rank EU
#202,642
Bulgaria #853 in Bulgaria
Last updated:

How does Adriana play?

Rating 1.03 (from 209 matches) K/R 0.74 ADR 78.8 from 238 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 209 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 22% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 22% very weak below 0.75 17%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (196 matches).

2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 59%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so slightly below the average (49%).

Headshot rate 47%−2 pp · Ø 49% better than 38%
AWP share of kills 17%+5 pp · Ø 12% better than 80%
K/D 1.05+0.02 · Ø 1.03 better than 58%
Pistol kills per match 2.8
Knife kills 1 in 238 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 39%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 46%
MVPs per match 2.2−0.1 · Ø 2.3 better than 36%
4Ks and aces 29x 4K, 5 aces in 196 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 59%
Enemies flashed per round 0.35+0.07 · Ø 0.28 better than 69%
Deaths per round 70%−2 pp · Ø 72% better than 73%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp, ELO +357
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.10, Rating −0.18, ADR −6.7, Win rate −12 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOctNov

Best month: June 2026 with 0.83. Last 3 months: 0.71 (at the start 0.81). Slightly below the average (0.74).

Patterns

From the last 238 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −93 ELO
48 matches · 44% win rate
On Mirage −76 ELO
36 matches · 44% win rate
On Sundays −187 ELO, win rate 39%

Adriana loses the most ELO in match 2 of the day: −93 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Ancient
  2. Recorded match no. 100 · Dust 2
  3. Most kills in a match: 44 · Anubis
  4. Highest rating in a match: 2.07 · Dust 2
  5. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 238 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 269
54% better than 63%
0.77 better than 64%
80.7 better than 46%
1.11 better than 73%
50% of 239 duels better than 41%
46% of 35 situations better than 73%
Anubis43
49% better than 41%
0.78 better than 69%
81.3 better than 51%
1.09 better than 70%
54% of 163 duels better than 66%
30% of 23 situations better than 30%
Ancient39
56% better than 66%
0.70 better than 27%
78.7 better than 36%
0.96 better than 26%
45% of 138 duels better than 19%
32% of 19 situations better than 34%
Mirage36
44% better than 24%
0.67 better than 17%
75.0 better than 21%
0.96 better than 26%
48% of 126 duels better than 32%
52% of 21 situations better than 84%
Inferno29
52% better than 37%
0.73 better than 42%
78.4 better than 38%
1.02 better than 38%
46% of 106 duels better than 18%
37% of 19 situations better than 45%
Nuke11
55% -
0.67 -
75.4 -
0.93-
58% of 53 duels -
20% of 10 situations -
Cache10
60% -
0.67 -
70.2 -
0.88-
59% of 27 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Adriana plays

Across 238 matches Adriana averages K/R 0.74 and ADR 78.8; the rating across the 209 rated matches is 1.03. Averages 16.3 kills per match with 47% headshots. The strongest map is Cache with a 60% win rate in 10 matches. In 80 of 209 matches the rating was 1.10 or higher (38%), in 81 it was below 0.90. In 196 matches with detailed stats: 29 4Ks and 5 aces. Best month by rating: July 2026 at 1.18. Adriana loses the most ELO in match 2 of the day (−93 ELO, win rate 44%). Things go best in match 3 of the day (+150 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, +150 ELO. Improved over the last three months: Headshots +3 pp, ELO +357. Got weaker: K/R −0.10, Rating −0.18, ADR −6.7, Win rate −12 pp. Last 30 days: 38 matches, win rate 55%, net ELO −46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.