Adamsk1_

Sweden
On FACEIT since 2021 345 matches tracked 53 matches in 30 days
ELO ▲ 53
2,045
30-day peak: 2,274
Rank EU
#221,590
Sweden #5,480 in Sweden
Last updated:

How does Adamsk1_ play?

Rating 1.01 (from 319 matches) K/R 0.73 ADR 79.8 from 345 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 319 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 20% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (254 matches).

2,001-2,249 ELO

Compared with 2,069 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 24%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 60%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly above the average (49%).

Headshot rate 51%+2 pp · Ø 49% better than 61%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.00−0.03 · Ø 1.03 better than 40%
Pistol kills per match 2.4
Knife kills 2 in 345 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 44%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 38%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 48x 4K, 1 ace in 254 matches

Utility and deaths

Average
Nades, flashes and deaths

0.47 enemies flashed per round and so well above the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.4+0.1 · Ø 4.3 better than 57%
Enemies flashed per round 0.47+0.18 · Ø 0.29 better than 89%
Deaths per round 73%+1 pp · Ø 72% better than 36%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +4 pp, Win rate +3 pp
= Stayed the same
K/R at 0.74, Rating at 1.01, ADR at 79.9, ELO at 2,045
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.79
JunJulAugSepOctNov

Best month: November 2026 with 0.79. Last 3 months: 0.74 (at the start 0.73). Right on the average (0.74).

Patterns

From the last 345 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −90 ELO
59 matches · 49% win rate
On Ancient −44 ELO
65 matches · 49% win rate
On Fridays −7 ELO, win rate 42%

Adamsk1_ loses the most ELO on Anubis: −90 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Anubis
  2. Recorded match no. 250 · Inferno
  3. Highest rating in a match: 2.19 · Mirage
  4. Reached level 10 · Anubis
  5. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 345 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage100
50% better than 45%
0.74 right on the average
82.0 better than 56%
1.01 better than 44%
52% of 382 duels better than 56%
37% of 38 situations better than 48%
Ancient65
49% better than 39%
0.77 better than 64%
81.2 better than 50%
1.04 better than 55%
49% of 173 duels better than 35%
31% of 42 situations better than 32%
Anubis59
49% better than 37%
0.72 better than 41%
79.1 better than 40%
1.00 better than 38%
40% of 199 duels better than 5%
39% of 33 situations better than 53%
Dust 257
53% better than 59%
0.70 better than 30%
76.7 better than 28%
0.95 better than 21%
50% of 178 duels better than 44%
19% of 21 situations better than 7%
Nuke27
59% better than 61%
0.72 better than 36%
75.5 better than 25%
1.00 better than 36%
45% of 69 duels better than 17%
28% of 18 situations better than 23%
Inferno19
42% better than 18%
0.74 better than 42%
80.8 better than 41%
1.05 better than 45%
44% of 73 duels better than 12%
40% of 10 situations better than 52%
Cache17
41% -
0.74 -
80.2 -
1.05-
46% of 48 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Adamsk1_ plays

Across 345 matches Adamsk1_ averages K/R 0.73 and ADR 79.8; the rating across the 319 rated matches is 1.01. Most room to improve: Rounds with first kill at 8%, better than only 16% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 51% headshots. The strongest map is Nuke with a 59% win rate in 27 matches. In 117 of 319 matches the rating was 1.10 or higher (37%), in 120 it was below 0.90. In 254 matches with detailed stats: 48 4Ks and 1 ace. Best month by rating: November 2026 at 1.08. Adamsk1_ loses the most ELO on Anubis (−90 ELO, win rate 49%). Things go best on Mirage (+168 ELO, win rate 50%). From match no. 5 of the day on, things go best: 58% win rate, +148 ELO. Improved over the last three months: Headshots +4 pp, Win rate +3 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.01, ADR at 79.9, ELO at 2,045. Last 30 days: 53 matches, win rate 51%, net ELO +17.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.