Adamm-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (94 matches).
Compared with 2,328 players in this group, each player over up to their last 100 matches.
Opening
Average63% of opening duels won and so well above the average (51%).
Clutch
Average2.3 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.49 K/D and so well above the average (1.02).
Impact
StrengthExactly 2 kills in 17.3% of rounds and so well above the average (13.2%).
Utility and deaths
AverageDied in 64% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 1.06. Last 3 months: 0.89 (at the start 1.05). Well above the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.55. Last 3 months: 1.29 (at the start 1.52). Well above the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 105.0. Last 3 months: 91.2 (at the start 105.0). Well above the average (80.1).
Share of headshot kills
Best month: August 2026 with 54%. Last 3 months: 54% (at the start 52%). Clearly above the average (51%).
Matches won (win rate)
Best month: July 2026 with 58%. Last 3 months: 55% (at the start 58%). Clearly above the average (50%).
Best month: October 2026 with 2,679. Last 3 months: 2,679 (at the start 2,437).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 67%.
Patterns
From the last 168 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Adamm- loses the most ELO on Ancient: −23 ELO, 57% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 2.57 · Mirage
- Most kills in a match: 57 · Inferno
Maps in detail
from the last 168 matchesCompared with players on the same level who have at least 15 matches on the map.
How Adamm- plays
Across 168 matches Adamm- averages K/R 0.95, ADR 96.1 and a rating of 1.37. Biggest strength: Rating at 1.37, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 31%, better than only 24% of level 10 · 2,500-2,749 ELO players. Averages 21.5 kills per match with 53% headshots. The strongest map is Inferno with a 65% win rate in 20 matches. In 124 of 168 matches the rating was 1.10 or higher (74%), in 21 it was below 0.90. In 94 matches with detailed stats: 38 4Ks and 2 aces. Best month by rating: September 2026 at 1.55. Adamm- loses the most ELO on Ancient (−23 ELO, win rate 57%). Things go best on Mirage (+138 ELO, win rate 56%). Match no. 4 of the day goes best: 73% win rate, +1 ELO. Improved over the last three months: Headshots +2 pp, ELO +242. Got weaker: K/R −0.16, Rating −0.23, ADR −13.8, Win rate −3 pp. Last 30 days: 28 matches, win rate 57%, net ELO +264.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.