Act1Se

Portugal
On FACEIT since 2021 115 matches tracked 39 matches in 30 days
ELO ▲ 344
2,113
30-day peak: 2,113
Rank EU
#184,884
Portugal #3,038 in Portugal
Last updated:
Next update possible in 1h 0m

How does Act1Se play?

Rating 1.31 K/R 0.93 ADR 97.5 from 115 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.31
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 88%
Rating distribution from 115 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 41% good 1.10 to 1.29 17% normal 0.90 to 1.09 19% weak 0.75 to 0.89 6% very weak below 0.75 6%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
ClutcherMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 58%+7 pp · Ø 51% better than 93%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 71%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 93%

Weapons and aim

Strength
Where do the kills come from?

1.37 K/D and so well above the average (1.03).

Headshot rate 55%+6 pp · Ø 49% better than 83%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.37+0.34 · Ø 1.03 better than 99%
Pistol kills per match 3.2

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.7% of rounds and so well above the average (13.4%).

2K rounds 17.7%+4.3 pp · Ø 13.4% better than 99%
3K rounds 6.6%+2.5 pp · Ø 4.1% better than 98%
MVPs per match 3.2+0.9 · Ø 2.3 better than 98%
4Ks and aces 28x 4K, 7 aces in 115 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 42%+6 pp · Ø 36% better than 90%
Utility damage per round 4.7+0.4 · Ø 4.3 better than 68%
Enemies flashed per round 0.17−0.12 · Ø 0.29 better than 20%
Deaths per round 68%−4 pp · Ø 72% better than 89%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Act1Se is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 115 matches, all from the last 3 months.

Kills per round (K/R)

0.92
SepOctNov

Best month: October 2026 with 0.96.

Patterns

From the last 115 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −15 ELO
38 matches · 45% win rate
On Dust 2 −4 ELO
21 matches · 52% win rate
Between 18:00 and 24:00 −51 ELO, win rate 48%
On Sundays −3 ELO, win rate 44%

Act1Se loses the most ELO in match 1 of the day: −15 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Nuke
  2. Reached level 10 · Ancient
  3. Highest rating in a match: 2.39 · Dust 2
  4. Longest win streak: 6 wins in a row · Anubis
  5. Most kills in a match: 47 · Dust 2

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient24
58% better than 70%
0.96 better than 99%
96.1 better than 96%
1.37 better than 99%
56% of 111 duels better than 76%
43% of 23 situations better than 62%
Anubis22
59% better than 75%
0.91 better than 98%
99.4 better than 98%
1.25 better than 96%
64% of 111 duels better than 97%
54% of 13 situations better than 84%
Mirage22
55% better than 65%
0.90 better than 96%
95.4 better than 95%
1.25 better than 95%
55% of 110 duels better than 73%
40% of 20 situations better than 56%
Dust 221
52% right on the average
0.94 better than 98%
97.7 better than 97%
1.34 better than 98%
66% of 74 duels better than 98%
35% of 17 situations better than 45%
Cache16
75% -
0.97 -
99.6 -
1.38-
56% of 96 duels -
60% of 10 situations -
Nuke7
43% -
0.91 -
100.0 -
1.22-
52% of 29 duels -
25% of 4 situations -
Inferno3
0% -
0.94 -
89.6 -
1.27-
38% of 8 duels -
25% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Act1Se plays

Across 115 matches Act1Se averages K/R 0.93, ADR 97.5 and a rating of 1.31. Biggest strength: K/D at 1.37, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 21.3 kills per match with 55% headshots. The strongest map is Cache with a 75% win rate in 16 matches. In 79 of 115 matches the rating was 1.10 or higher (69%), in 14 it was below 0.90. In 115 matches with detailed stats: 28 4Ks and 7 aces. Best month by rating: October 2026 at 1.37. Act1Se loses the most ELO in match 1 of the day (−15 ELO, win rate 45%). Things go best in match 2 of the day (+9 ELO, win rate 68%). Match no. 2 of the day goes best: 68% win rate, +9 ELO. Last 30 days: 39 matches, win rate 64%, net ELO −32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.