ASLKDJLAKS
Name history of ASLKDJLAKS
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does ASLKDJLAKS play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (459 matches).
Compared with 12,343 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so clearly below the average (52%).
Clutch
Average1.2 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average1.01 K/D and so just below the average (1.05).
Impact
AverageExactly 3 kills in 4.6% of rounds and so slightly above the average (4.2%).
Utility and deaths
Weakness1.4 utility damage per round and so well below the average (4.1).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.78. Last 3 months: 0.75 (at the start 0.78). Right on the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.07. Last 3 months: 1.02 (at the start 1.06). Slightly below the average (1.05).
Damage per round (ADR)
Best month: August 2026 with 81.4. Last 3 months: 79.0 (at the start 81.2). Just below the average (81.3).
Share of headshot kills
Best month: July 2026 with 58%. Last 3 months unchanged at 55%. Clearly above the average (52%).
Matches won (win rate)
Best month: October 2026 with 54%. Last 3 months: 53% (at the start 51%). Just above the average (52%).
Best month: November 2026 with 2,841. Last 3 months: 2,788 (at the start 2,554).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: November 2026 with 50%.
Patterns
From the last 474 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ASLKDJLAKS loses the most ELO on Anubis: −384 ELO, 46% win rate
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Dust 2
- Highest rating in a match: 2.39 · Mirage
- Recorded match no. 250 · Mirage
- Most kills in a match: 44 · Dust 2
Maps in detail
from the last 474 matchesCompared with players on the same level who have at least 15 matches on the map.
How ASLKDJLAKS plays
Across 474 matches ASLKDJLAKS averages K/R 0.76 and ADR 79.8; the rating across the 464 rated matches is 1.03. Biggest strength: Clutch 1v1 won at 44%, better than 77% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 1.4, better than only 1% of level 10 · 2,750-2,999 ELO players. Averages 16.7 kills per match with 55% headshots. The strongest map is Nuke with a 58% win rate in 36 matches. In 189 of 474 matches the rating was 1.10 or higher (40%), in 173 it was below 0.90. In 459 matches with detailed stats: 97 4Ks and 7 aces. Best month by rating: August 2026 at 1.07. ASLKDJLAKS loses the most ELO on Anubis (−384 ELO, win rate 46%). Things go best on Cache (+315 ELO, win rate 56%). Improved over the last three months: ELO +234. Unchanged in recent months: K/R at 0.75, Rating at 1.02, ADR at 79.0, Headshots at 55%, Win rate at 53%. Last 30 days: 117 matches, win rate 57%, net ELO +186.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.