ASDF2343

South Korea
On FACEIT since 2021 253 matches tracked 55 matches in 30 days
ELO ▲ 23
2,322
30-day peak: 2,330
Rank OCE ▼ 64 places
#502
South Korea #1,621 in South Korea
30 days · prev. #438 · best #433
Last updated:
Next update possible in 1h 55m

How does ASDF2343 play?

Rating 1.13 (from 233 matches) K/R 0.83 ADR 89.1 from 253 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 233 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 26% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (213 matches).

2,250-2,499 ELO

Compared with 2,492 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 90%
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (51%).

Headshot rate 44%−7 pp · Ø 51% better than 18%
AWP share of kills 14%+3 pp · Ø 11% better than 69%
K/D 1.11+0.08 · Ø 1.03 better than 72%
Pistol kills per match 3.2
Knife kills 2 in 253 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.6% of rounds and so well above the average (4.1%).

2K rounds 15.0%+1.6 pp · Ø 13.4% better than 81%
3K rounds 5.6%+1.5 pp · Ø 4.1% better than 91%
MVPs per match 2.7+0.4 · Ø 2.3 better than 82%
4Ks and aces 57x 4K, 6 aces in 213 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 45%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 15%
Enemies flashed per round 0.19−0.10 · Ø 0.29 better than 21%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.04, Rating +0.05, ADR +4.3, Headshots +28 pp
= Stayed the same
Win rate at 51%, ELO at 2,322
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.85
AprMayJunJulAugSepOctNov

Best month: September 2026 with 0.87. Last 3 months: 0.84 (at the start 0.80). Clearly above the average (0.74).

Patterns

From the last 253 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −98 ELO
84 matches · 44% win rate
On Ancient −74 ELO
45 matches · 58% win rate
Between 18:00 and 24:00 −124 ELO, win rate 33%
On Mondays −104 ELO, win rate 39%

ASDF2343 loses the most ELO on Mirage: −98 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Highest rating in a match: 2.35 · Dust 2
  3. Most kills in a match: 52 · Dust 2
  4. Longest win streak: 10 wins in a row · Ancient

Maps in detail

from the last 253 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage84
44% better than 21%
0.84 better than 86%
90.4 better than 86%
1.13 better than 77%
58% of 445 duels better than 86%
38% of 32 situations better than 48%
Dust 267
61% better than 81%
0.84 better than 86%
91.2 better than 88%
1.15 better than 80%
55% of 352 duels better than 71%
48% of 29 situations better than 77%
Ancient45
58% better than 68%
0.80 better than 73%
87.1 better than 75%
1.14 better than 79%
54% of 196 duels better than 59%
38% of 21 situations right on the average
Anubis17
47% better than 32%
0.78 better than 68%
85.0 better than 68%
1.07 better than 60%
43% of 79 duels better than 9%
33% of 6 situations better than 38%
Nuke15
60% better than 69%
0.82 better than 73%
86.9 better than 69%
1.16-
51% of 72 duels better than 43%
38% of 8 situations better than 48%
Inferno12
33% -
0.83 -
90.3 -
1.10-
41% of 81 duels -
33% of 3 situations -
Cache11
27% -
0.80 -
81.6 -
1.07-
46% of 56 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ASDF2343 plays

Across 253 matches ASDF2343 averages K/R 0.83 and ADR 89.1; the rating across the 233 rated matches is 1.13. Biggest strength: 3K rounds at 5.6%, better than 91% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 18.3 kills per match with 44% headshots. The strongest map is Dust 2 with a 61% win rate in 67 matches. In 115 of 233 matches the rating was 1.10 or higher (49%), in 64 it was below 0.90. In 213 matches with detailed stats: 57 4Ks and 6 aces. Best month by rating: September 2026 at 1.22. ASDF2343 loses the most ELO on Mirage (−98 ELO, win rate 44%). Things go best on Dust 2 (+177 ELO, win rate 61%). Match no. 3 of the day goes best: 58% win rate, +96 ELO. Improved over the last three months: K/R +0.04, Rating +0.05, ADR +4.3, Headshots +28 pp. Unchanged in recent months: Win rate at 51%, ELO at 2,322. Last 30 days: 55 matches, win rate 55%, net ELO +40.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.