ARTEM_BYKIN

Russia
On FACEIT since 2025 127 matches tracked 26 matches in 30 days
ELO ▼ 102
2,257
30-day peak: 2,389
Rank EU
#116,370
Russia #32,634 in Russia
Last updated:

How does ARTEM_BYKIN play?

Rating 1.04 K/R 0.76 ADR 84.7 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 127 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 24% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 17%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (106 matches).

2,250-2,499 ELO

Compared with 2,322 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 45%
Opening duels won 50%−2 pp · Ø 52% better than 39%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 85%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 32%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (50%).

Headshot rate 44%−6 pp · Ø 50% better than 17%
AWP share of kills 17%+5 pp · Ø 12% better than 79%
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 3.2

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.5%).

2K rounds 14.8%+1.3 pp · Ø 13.5% better than 80%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 31%
MVPs per match 2.2−0.2 · Ø 2.4 better than 34%
4Ks and aces 20x 4K, 1 ace in 106 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.2).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 13%
Enemies flashed per round 0.18−0.12 · Ø 0.30 better than 19%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +9 pp
= Stayed the same
Headshots at 44%
▼ Got worse
K/R −0.04, Rating −0.06, ADR −5.3

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: June 2026 with 0.79. Last 3 months: 0.75 (at the start 0.79). Just above the average (0.74).

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −11 ELO
45 matches · 42% win rate
From match 5 of the day +30 ELO
32 matches · 38% win rate
Between 18:00 and 24:00 +30 ELO, win rate 32%
On Fridays +30 ELO, win rate 39%

ARTEM_BYKIN loses the most ELO on Mirage: −11 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Nuke
  2. Highest rating in a match: 1.85 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
42% better than 16%
0.77 better than 63%
86.9 better than 78%
1.07 better than 62%
52% of 189 duels better than 55%
40% of 25 situations better than 54%
Dust 241
51% better than 46%
0.79 better than 74%
87.7 better than 81%
1.07 better than 61%
54% of 191 duels better than 64%
29% of 24 situations better than 24%
Ancient17
35% better than 6%
0.71 better than 30%
78.4 better than 32%
0.96 better than 24%
47% of 64 duels better than 23%
44% of 9 situations better than 67%
Anubis13
38% -
0.67 -
78.7 -
0.92-
46% of 54 duels -
100% of 2 situations -
Nuke7
71% -
0.72 -
77.9 -
0.97-
46% of 37 duels -
100% of 4 situations -
Inferno4
50% -
0.78 -
84.9 -
1.17-
54% of 13 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ARTEM_BYKIN plays

Across 127 matches ARTEM_BYKIN averages K/R 0.76, ADR 84.7 and a rating of 1.04. Biggest strength: Clutch 1v1 won at 46%, better than 85% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 29%, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 16.4 kills per match with 44% headshots. The strongest map is Dust 2 with a 51% win rate in 41 matches. In 54 of 127 matches the rating was 1.10 or higher (43%), in 42 it was below 0.90. In 106 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: June 2026 at 1.09. ARTEM_BYKIN loses the most ELO on Mirage (−11 ELO, win rate 42%). Things go best on Dust 2 (+49 ELO, win rate 51%). Match no. 2 of the day goes best: 58% win rate, +49 ELO. Improved over the last three months: Win rate +9 pp. Got weaker: K/R −0.04, Rating −0.06, ADR −5.3. Unchanged in recent months: Headshots at 44%. Last 30 days: 26 matches, win rate 42%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.