ART-Ra
How does ART-Ra play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (194 matches).
Compared with 2,286 players in this group, each player over up to their last 100 matches.
Opening
Average52% of opening duels won and so just above the average (51%).
Clutch
Average33% of 1v1s won and so clearly below the average (40%).
Weapons and aim
Average46% headshots and so clearly below the average (50%).
Impact
AverageExactly 3 kills in 3.7% of rounds and so slightly below the average (4.1%).
Utility and deaths
AverageDied in 70% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.76. Last 3 months: 0.73 (at the start 0.74). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.12. Last 3 months: 1.03 (at the start 1.05). Right on the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 85.3. Last 3 months: 82.6 (at the start 83.1). Just above the average (80.7).
Share of headshot kills
Best month: May 2026 with 53%. Last 3 months: 45% (at the start 48%). Clearly below the average (50%).
Matches won (win rate)
Best month: June 2026 with 58%. Last 3 months: 49% (at the start 53%). Just below the average (50%).
Best month: September 2026 with 2,402. Last 3 months: 2,048 (at the start 2,145).
Rounds with first kill
Best month: November 2026 with 14%.
1v1 clutches won
Best month: September 2026 with 43%.
Patterns
From the last 285 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ART-Ra loses the most ELO on Inferno: −160 ELO, 46% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Dust 2
- Most kills in a match: 45 · Dust 2
- Highest rating in a match: 2.25 · Inferno
- Longest win streak: 5 wins in a row · Inferno
Maps in detail
from the last 285 matchesCompared with players on the same level who have at least 15 matches on the map.
How ART-Ra plays
Across 285 matches ART-Ra averages K/R 0.73 and ADR 83.1; the rating across the 235 rated matches is 1.03. Most room to improve: Clutch 1v1 won at 33%, better than only 21% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 46% headshots. The strongest map is Ancient with a 61% win rate in 66 matches. In 89 of 235 matches the rating was 1.10 or higher (38%), in 75 it was below 0.90. In 194 matches with detailed stats: 25 4Ks and 3 aces. Best month by rating: June 2026 at 1.12. ART-Ra loses the most ELO on Inferno (−160 ELO, win rate 46%). Things go best on Ancient (+63 ELO, win rate 61%). From match no. 5 of the day on, things go best: 62% win rate, +26 ELO. Got weaker: Headshots −3 pp, Win rate −4 pp, ELO −97. Unchanged in recent months: K/R at 0.73, Rating at 1.03, ADR at 82.6. Last 30 days: 56 matches, win rate 50%, net ELO −156.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.