ARMANYcsgod

AM
158 matches tracked 58 matches in 30 days
Last updated:

How does ARMANYcsgod play?

Rating 1.04 K/R 0.77 ADR 83.1 from 158 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 158 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 23% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 22%
better than most on level 9 about average weaker than most
Level 9

Compared with 1,720 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 78%
Opening duels won 55%+4 pp · Ø 51% better than 83%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 49%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (49%).

Headshot rate 44%−5 pp · Ø 49% better than 26%
AWP share of kills 15%+5 pp · Ø 10% better than 75%
K/D 1.04+0.02 · Ø 1.02 better than 61%
Pistol kills per match 2.7
Knife kills 3 in 158 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.4%).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 77%
3K rounds 4.3%+0.3 pp · Ø 4.0% better than 66%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 19x 4K, 3 aces in 158 matches

Utility and deaths

Average
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.28).

Utility hit rate 37%+2 pp · Ø 35% better than 63%
Utility damage per round 4.0−0.3 · Ø 4.3 better than 45%
Enemies flashed per round 0.13−0.15 · Ø 0.28 better than 12%
Deaths per round 74%+2 pp · Ø 72% better than 27%

Progress

One value per month, dashed line is the level 9 average
Whether ARMANYcsgod is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 158 matches, all from the last 3 months.

Kills per round (K/R)

0.82
AugSepOct

Best month: October 2026 with 0.82.

Patterns

From the last 158 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −29 ELO
20 matches · 45% win rate
On Dust 2 −28 ELO
30 matches · 60% win rate
Between 18:00 and 24:00 +41 ELO, win rate 47%
On Thursdays +34 ELO, win rate 46%

ARMANYcsgod loses the most ELO in match 4 of the day: −29 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Anubis
  2. Highest rating in a match: 1.94 · Nuke
  3. Most kills in a match: 37 · Dust 2

Maps in detail

from the last 158 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
50% better than 46%
0.74 better than 55%
78.8 better than 42%
1.01 better than 48%
55% of 233 duels better than 74%
46% of 39 situations better than 72%
Dust 230
60% better than 82%
0.76 better than 68%
85.7 better than 80%
1.06 better than 67%
52% of 141 duels better than 60%
30% of 10 situations better than 30%
Anubis27
37% better than 10%
0.77 better than 68%
84.6 better than 71%
1.01 better than 45%
55% of 130 duels better than 75%
37% of 19 situations better than 47%
Ancient23
48% better than 38%
0.74 right on the average
82.6 better than 62%
0.96 better than 32%
56% of 111 duels better than 77%
17% of 18 situations better than 7%
Nuke10
100% -
0.90 -
92.0 -
1.32-
63% of 51 duels -
100% of 2 situations -
Inferno6
33% -
0.76 -
81.2 -
1.01-
46% of 28 duels -
50% of 2 situations -
Cache4
75% -
1.03 -
100.5 -
1.36-
86% of 14 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ARMANYcsgod plays

Across 158 matches ARMANYcsgod averages K/R 0.77, ADR 83.1 and a rating of 1.04. Biggest strength: Opening duels won at 55%, better than 83% of level 9 players. Averages 16.7 kills per match with 44% headshots. The strongest map is Nuke with a 100% win rate in 10 matches. In 64 of 158 matches the rating was 1.10 or higher (41%), in 55 it was below 0.90. In 158 matches with detailed stats: 19 4Ks and 3 aces. Best month by rating: October 2026 at 1.09. ARMANYcsgod loses the most ELO in match 4 of the day (−29 ELO, win rate 45%). Things go best from match 5 of the day (+68 ELO, win rate 61%). Match no. 2 of the day goes best: 69% win rate, −1 ELO. Last 30 days: 58 matches, win rate 47%, net ELO −81.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.