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ARCHANGE1

Poland
On FACEIT since 2016 414 matches tracked 103 matches in 30 days
Last updated:

How does ARCHANGE1 play?

Rating 1.06 K/R 0.75 ADR 81.0 from 414 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 414 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 20%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average.
AWPer
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (356 matches).

2,750-2,999 ELO

Compared with 12,343 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 55%+3 pp · Ø 52% better than 72%

Clutch

Average
Last one alive

1.7 clutch kills per match and so clearly above the average (1.6).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 44%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 58%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (52%).

Headshot rate 40%−12 pp · Ø 52% better than 4%
AWP share of kills 32%+21 pp · Ø 11% better than 96%
K/D 1.07+0.02 · Ø 1.05 better than 51%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.3% of rounds and so just below the average (13.6%).

2K rounds 13.3%−0.3 pp · Ø 13.6% better than 38%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 51%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 62x 4K, 8 aces in 356 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 41%+7 pp · Ø 34% better than 91%
Utility damage per round 4.8+0.7 · Ø 4.1 better than 75%
Enemies flashed per round 0.29−0.02 · Ø 0.31 better than 46%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
ELO +55
= Stayed the same
K/R at 0.75, Rating at 1.06, ADR at 81.6, Headshots at 40%, Win rate at 51%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.76
JunJulAugSepOctNov

Best month: July 2026 with 0.77. Last 3 months unchanged at 0.75. Right on the average (0.75).

Patterns

From the last 414 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −28 ELO
96 matches · 49% win rate
On Nuke −14 ELO
50 matches · 56% win rate
On Thursdays +89 ELO, win rate 40%

ARCHANGE1 loses the most ELO on Anubis: −28 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.24 · Inferno
  2. Recorded match no. 250 · Dust 2
  3. Most kills in a match: 43 · Inferno
  4. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 414 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage144
55% better than 57%
0.79 better than 67%
84.0 better than 61%
1.12 better than 71%
61% of 633 duels better than 92%
47% of 77 situations better than 76%
Anubis96
49% better than 32%
0.73 better than 39%
80.0 better than 41%
1.03 better than 41%
54% of 413 duels better than 60%
37% of 49 situations better than 45%
Dust 281
54% right on the average
0.70 better than 25%
79.2 better than 36%
1.00 better than 28%
50% of 374 duels better than 37%
37% of 49 situations better than 45%
Nuke50
56% right on the average
0.73 better than 31%
78.5 better than 28%
1.04 better than 35%
55% of 207 duels better than 58%
41% of 27 situations better than 55%
Cache24
38% better than 6%
0.72 better than 24%
78.8 better than 24%
1.03 better than 26%
54% of 114 duels right on the average
45% of 11 situations better than 63%
Inferno15
33% better than 1%
0.77 better than 43%
80.7 better than 29%
1.10 better than 44%
51% of 59 duels better than 27%
13% of 8 situations better than 6%

Compared with players on the same level who have at least 15 matches on the map.

How ARCHANGE1 plays

Across 414 matches ARCHANGE1 averages K/R 0.75, ADR 81.0 and a rating of 1.06. Biggest strength: Utility hit rate at 41%, better than 91% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 40%, better than only 4% of level 10 · 2,750-2,999 ELO players. Averages 16.5 kills per match with 40% headshots. The strongest map is Nuke with a 56% win rate in 50 matches. In 171 of 414 matches the rating was 1.10 or higher (41%), in 146 it was below 0.90. In 356 matches with detailed stats: 62 4Ks and 8 aces. Best month by rating: July 2026 at 1.09. ARCHANGE1 loses the most ELO on Anubis (−28 ELO, win rate 49%). Things go best on Dust 2 (+300 ELO, win rate 54%). Match no. 4 of the day goes best: 58% win rate, −2 ELO. Improved over the last three months: ELO +55. Unchanged in recent months: K/R at 0.75, Rating at 1.06, ADR at 81.6, Headshots at 40%, Win rate at 51%. Last 30 days: 103 matches, win rate 56%, net ELO +457.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.