ANA4-

Germany
On FACEIT since 2024 81 matches tracked 22 matches in 30 days
ELO ▼ 12
2,068
30-day peak: 2,183
Rank EU
#209,034
Germany #5,554 in Germany
Last updated:

How does ANA4- play?

Rating 1.08 K/R 0.79 ADR 84.8 from 81 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 81 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 22% good 1.10 to 1.29 19% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (50 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 92%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 80%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 24%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (49%).

Headshot rate 58%+9 pp · Ø 49% better than 91%
AWP share of kills 13%+1 pp · Ø 12% better than 66%
K/D 1.06+0.03 · Ø 1.03 better than 61%
Pistol kills per match 3.5

Impact

Average
Damage and big rounds

Exactly 3 kills in 6.0% of rounds and so well above the average (4.1%).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 73%
3K rounds 6.0%+1.9 pp · Ø 4.1% better than 96%
MVPs per match 2.4+0.1 · Ø 2.3 better than 61%
4Ks and aces 14x 4K, 2 aces in 50 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 3.2−1.1 · Ø 4.3 better than 25%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 72%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.09
= Stayed the same
ADR at 85.1, Win rate at 45%
▼ Got worse
Headshots −7 pp, ELO −51

Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: August 2026 with 0.83. Last 3 months: 0.82 (at the start 0.77). Clearly above the average (0.74).

Patterns

From the last 81 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −54 ELO
20 matches · 50% win rate

ANA4- loses the most ELO on Anubis: −54 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Dust 2
  2. Highest rating in a match: 2.11 · Inferno
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 81 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 225
44% better than 25%
0.75 better than 58%
82.8 better than 62%
1.04 better than 55%
57% of 169 duels better than 80%
30% of 10 situations better than 30%
Anubis20
50% better than 46%
0.78 better than 71%
82.9 better than 63%
1.10 better than 73%
44% of 114 duels better than 14%
30% of 10 situations better than 27%
Ancient17
47% better than 33%
0.93 better than 98%
95.9 better than 96%
1.21 better than 93%
57% of 90 duels better than 81%
50% of 10 situations better than 82%
Inferno11
36% -
0.66 -
78.5 -
0.97-
42% of 66 duels -
29% of 7 situations -
Nuke6
50% -
0.76 -
80.5 -
1.05-
59% of 22 duels -
80% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ANA4- plays

Across 81 matches ANA4- averages K/R 0.79, ADR 84.8 and a rating of 1.08. Biggest strength: 3K rounds at 6.0%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 74%, better than only 24% of level 10 · 2,001-2,249 ELO players. Averages 17.7 kills per match with 58% headshots. The strongest map is Anubis with a 50% win rate in 20 matches. In 36 of 81 matches the rating was 1.10 or higher (44%), in 30 it was below 0.90. In 50 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: October 2026 at 1.15. ANA4- loses the most ELO on Anubis (−54 ELO, win rate 50%). Things go best on Dust 2 (+41 ELO, win rate 44%). From match no. 5 of the day on, things go best: 55% win rate, −2 ELO. Improved over the last three months: K/R +0.05, Rating +0.09. Got weaker: Headshots −7 pp, ELO −51. Unchanged in recent months: ADR at 85.1, Win rate at 45%. Last 30 days: 22 matches, win rate 45%, net ELO +44.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.