ALFAEM1R

Turkey
On FACEIT since 2020 171 matches tracked 124 matches in 30 days
ELO ▲ 133
2,233
30-day peak: 2,244
Rank EU
#130,114
Turkey #3,450 in Turkey
Last updated:

How does ALFAEM1R play?

Rating 1.08 K/R 0.77 ADR 88.4 from 171 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 171 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 25% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 57%+6 pp · Ø 51% better than 88%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 31%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 72%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 43%
AWP share of kills 24%+13 pp · Ø 11% better than 91%
K/D 1.09+0.06 · Ø 1.03 better than 72%
Pistol kills per match 2.7
Knife kills 4 in 171 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 75%
MVPs per match 2.6+0.3 · Ø 2.3 better than 80%
4Ks and aces 35x 4K, 6 aces in 171 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.9+0.6 · Ø 4.3 better than 72%
Enemies flashed per round 0.49+0.20 · Ø 0.29 better than 92%
Deaths per round 71%−1 pp · Ø 72% better than 60%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether ALFAEM1R is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 170 matches from the last 3 months and 1 before.

Kills per round (K/R)

0.74
AugSepOctNov

Best month: September 2026 with 0.78.

Patterns

From the last 171 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −48 ELO
36 matches · 39% win rate
In match 3 of the day −28 ELO
27 matches · 48% win rate
On Saturdays +23 ELO, win rate 45%

ALFAEM1R loses the most ELO on Mirage: −48 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Dust 2
  2. Highest rating in a match: 2.36 · Dust 2
  3. Longest win streak: 6 wins in a row · Dust 2
  4. Recorded match no. 100 · Mirage
  5. Reached level 10 · Anubis

Maps in detail

from the last 171 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 275
60% better than 80%
0.82 better than 83%
92.6 better than 91%
1.15 better than 83%
63% of 482 duels better than 96%
46% of 50 situations better than 73%
Mirage36
39% better than 11%
0.72 better than 41%
87.0 better than 79%
1.02 right on the average
51% of 211 duels right on the average
20% of 20 situations better than 9%
Anubis24
54% better than 61%
0.72 better than 39%
85.2 better than 74%
0.99 better than 35%
51% of 151 duels right on the average
21% of 24 situations better than 14%
Inferno14
64% -
0.77 -
83.5 -
1.08-
58% of 81 duels -
20% of 5 situations -
Ancient7
43% -
0.72 -
76.0 -
1.08-
29% of 28 duels -
75% of 4 situations -
Cache7
71% -
0.84 -
92.5 -
1.17-
64% of 45 duels -
33% of 3 situations -
Nuke5
20% -
0.64 -
76.2 -
0.88-
35% of 17 duels -
0% of 4 situations -
Vertigo3
67% -
0.68 -
83.0 -
0.98-
67% of 9 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ALFAEM1R plays

Across 171 matches ALFAEM1R averages K/R 0.77, ADR 88.4 and a rating of 1.08. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 48% headshots. The strongest map is Inferno with a 64% win rate in 14 matches. In 80 of 171 matches the rating was 1.10 or higher (47%), in 54 it was below 0.90. In 171 matches with detailed stats: 35 4Ks and 6 aces. Best month by rating: September 2026 at 1.10. ALFAEM1R loses the most ELO on Mirage (−48 ELO, win rate 39%). Things go best on Dust 2 (+46 ELO, win rate 60%). Match no. 2 of the day goes best: 64% win rate, −48 ELO. Last 30 days: 124 matches, win rate 54%, net ELO +11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.