ADRON-
Name history of ADRON-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does ADRON- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (107 matches).
Compared with 7,646 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (52%).
Clutch
Strength36% of 1v2s won and so well above the average (21%).
Weapons and aim
Average1.28 K/D and so well above the average (1.06).
Impact
StrengthExactly 2 kills in 15.1% of rounds and so clearly above the average (13.6%).
Utility and deaths
StrengthDied in 64% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageSep to Nov 2026 compared with Mar to Jun 2026.
Kills per round (K/R)
Best month: June 2026 with 1.00. Last 3 months: 0.80 (at the start 0.90). Clearly above the average (0.75).
Rating, 1.00 is an average match
Best month: June 2026 with 1.54. Last 3 months: 1.14 (at the start 1.54). Clearly above the average (1.05).
Damage per round (ADR)
Best month: June 2026 with 104.4. Last 3 months: 85.2 (at the start 95.6). Slightly above the average (81.1).
Share of headshot kills
Best month: March 2026 with 61%. Last 3 months: 56% (at the start 55%). Clearly above the average (52%).
Matches won (win rate)
Best month: August 2026 with 100%. Last 3 months unchanged at 71%. Well above the average (52%).
Best month: November 2026 with 3,183. Last 3 months: 3,183 (at the start 2,250).
Rounds with first kill
Best month: August 2026 with 15%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 148 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ADRON- loses the most ELO on Ancient: −3 ELO, 70% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.19 · Ancient
- Recorded match no. 100 · Mirage
- Longest win streak: 16 wins in a row · Inferno
- Most kills in a match: 53 · Mirage
Maps in detail
from the last 148 matchesCompared with players on the same level who have at least 15 matches on the map.
How ADRON- plays
Across 148 matches ADRON- averages K/R 0.82 and ADR 87.2; the rating across the 124 rated matches is 1.18. Biggest strength: Deaths per round at just 64% (lower is better), better than 97% of level 10 · 3,000-3,499 ELO players. Averages 17.0 kills per match with 55% headshots. The strongest map is Cache with a 90% win rate in 10 matches. In 76 of 124 matches the rating was 1.10 or higher (61%), in 31 it was below 0.90. In 107 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: June 2026 at 1.54. ADRON- loses the most ELO on Ancient (−3 ELO, win rate 70%). Things go best on Dust 2 (+67 ELO, win rate 59%). Match no. 3 of the day goes best: 77% win rate, −30 ELO. Improved over the last three months: ELO +933. Got weaker: K/R −0.10, Rating −0.40, ADR −10.4. Unchanged in recent months: Headshots at 56%, Win rate at 71%. Last 30 days: 43 matches, win rate 67%, net ELO +187.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.