ADK_INSAN3
How does ADK_INSAN3 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).
Compared with 1,720 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Strength2.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average0.97 K/D and so slightly below the average (1.02).
Impact
Weakness1.9 MVPs per match and so well below the average (2.3).
Utility and deaths
Average32% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.81. Last 3 months: 0.70 (at the start 0.69). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: June 2026 with 1.14. Last 3 months: 0.97 (at the start 0.96). Clearly below the average (1.02).
Damage per round (ADR)
Best month: June 2026 with 82.3. Last 3 months: 74.6 (at the start 72.3). Clearly below the average (80.4).
Share of headshot kills
Best month: September 2026 with 62%. Last 3 months: 51% (at the start 48%). Slightly above the average (49%).
Matches won (win rate)
Best month: June 2026 with 57%. Last 3 months: 38% (at the start 52%). Well below the average (52%).
Best month: July 2026 with 2,177. Last 3 months: 1,970 (at the start 2,177).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 56%.
Patterns
From the last 188 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ADK_INSAN3 loses the most ELO on Dust 2: −49 ELO, 42% win rate
Records and milestones
from recorded matches- Most kills in a match: 27 · Inferno
- Highest rating in a match: 2.08 · Mirage
- Longest win streak: 5 wins in a row · Mirage
Maps in detail
from the last 188 matchesCompared with players on the same level who have at least 15 matches on the map.
How ADK_INSAN3 plays
Across 188 matches ADK_INSAN3 averages K/R 0.69, ADR 73.6 and a rating of 0.96. Biggest strength: Clutch 1v1 won at 45%, better than 83% of level 9 players. Most room to improve: Damage per round (ADR) at 73.6, better than only 12% of level 9 players. Averages 15.3 kills per match with 50% headshots. The strongest map is Mirage with a 56% win rate in 34 matches. In 60 of 188 matches the rating was 1.10 or higher (32%), in 83 it was below 0.90. In 101 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: June 2026 at 1.14. ADK_INSAN3 loses the most ELO on Dust 2 (−49 ELO, win rate 42%). Things go best on Inferno (+29 ELO, win rate 41%). Match no. 1 of the day goes best: 49% win rate, −22 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: Win rate −14 pp, ELO −207. Unchanged in recent months: K/R at 0.70, Rating at 0.97, ADR at 74.6. Last 30 days: 30 matches, win rate 50%, net ELO +33.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.