AB0-3RB

Sweden
140 matches tracked 26 matches in 30 days
Last updated:

How does AB0-3RB play?

Rating 0.94 (from 111 matches) K/R 0.68 ADR 73.5 from 140 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 16%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 111 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 14% very weak below 0.75 30%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (59 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 48%−3 pp · Ø 51% better than 27%

Clutch

Weakness
Last one alive

10% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 16%
Clutch 1v2 won 10%−11 pp · Ø 21% better than 2%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.02).

Headshot rate 46%−4 pp · Ø 50% better than 30%
AWP share of kills 25%+14 pp · Ø 11% better than 93%
K/D 0.90−0.12 · Ø 1.02 better than 9%
Pistol kills per match 2.6
Knife kills 4 in 140 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so clearly below the average (13.3%).

2K rounds 12.0%−1.3 pp · Ø 13.3% better than 17%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 58%
MVPs per match 2.1−0.2 · Ø 2.3 better than 29%
4Ks and aces 15x 4K, 3 aces in 59 matches

Utility and deaths

Weakness
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 25%−11 pp · Ø 36% better than 3%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 12%
Enemies flashed per round 0.15−0.14 · Ø 0.29 better than 13%
Deaths per round 76%+4 pp · Ø 72% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Rating +0.05, ADR +4.8, Headshots +2 pp, Win rate +3 pp
= Stayed the same
ELO at 2,130
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.70 (at the start 0.66). Slightly below the average (0.73).

Patterns

From the last 140 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −10 ELO
29 matches · 66% win rate
In match 3 of the day ±0 ELO
21 matches · 43% win rate

AB0-3RB loses the most ELO on Anubis: −10 ELO, 66% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Dust 2
  2. Highest rating in a match: 2.04 · Dust 2
  3. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 140 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 262
53% better than 54%
0.71 better than 36%
76.7 better than 30%
0.98 better than 32%
50% of 274 duels better than 44%
44% of 18 situations better than 66%
Ancient32
44% better than 24%
0.73 better than 46%
77.7 better than 31%
1.00 better than 40%
52% of 133 duels better than 56%
36% of 11 situations better than 46%
Anubis29
66% better than 87%
0.68 better than 26%
70.3 better than 6%
0.91 better than 15%
46% of 129 duels better than 23%
33% of 9 situations better than 39%
Cache4
50% -
0.54 -
60.2 -
0.79-
36% of 11 duels -
67% of 3 situations -
Inferno4
25% -
0.50 -
59.1 -
0.67-
33% of 18 duels -
0% of 1 situations -
Overpass4
25% -
0.55 -
65.3 -
0.74-
69% of 16 duels -
50% of 2 situations -
Mirage3
0% -
0.41 -
47.8 -
0.47-
29% of 21 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How AB0-3RB plays

Across 140 matches AB0-3RB averages K/R 0.68 and ADR 73.5; the rating across the 111 rated matches is 0.94. Biggest strength: Rounds with first kill at 12%, better than 77% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 25%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 13.7 kills per match with 46% headshots. The strongest map is Anubis with a 66% win rate in 29 matches. In 35 of 111 matches the rating was 1.10 or higher (32%), in 48 it was below 0.90. In 59 matches with detailed stats: 15 4Ks and 3 aces. Best month by rating: September 2026 at 1.11. AB0-3RB loses the most ELO on Anubis (−10 ELO, win rate 66%). Things go best on Dust 2 (+31 ELO, win rate 53%). Improved over the last three months: K/R +0.04, Rating +0.05, ADR +4.8, Headshots +2 pp, Win rate +3 pp. Unchanged in recent months: ELO at 2,130. Last 30 days: 26 matches, win rate 58%, net ELO −22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.