9nd3xl4vk4-

South Korea
166 matches tracked
ELO
3,134
Peak across the last 166 matches: 3,214
Rank EU ▼ 872 places
#4,987
South Korea #90 in South Korea
30 days · prev. #4,115 · best #4,115
Last updated:

How does 9nd3xl4vk4- play?

Rating 1.00 K/R 0.72 ADR 78.0 from 166 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 23%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 166 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 13% normal 0.90 to 1.09 27% weak 0.75 to 0.89 15% very weak below 0.75 25%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (141 matches).

3,000-3,499 ELO

Compared with 7,342 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 45%−7 pp · Ø 52% better than 4%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 33%−8 pp · Ø 41% better than 19%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 12%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.05).

Headshot rate 54%+1 pp · Ø 53% better than 57%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 0.97−0.08 · Ø 1.05 better than 14%
Pistol kills per match 3.2
Knife kills 3 in 166 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.4%).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 19%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 21%
MVPs per match 2.2−0.2 · Ø 2.4 better than 25%
4Ks and aces 24x 4K, 1 ace in 141 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.32).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 2.9−1.0 · Ø 3.9 better than 20%
Enemies flashed per round 0.17−0.15 · Ø 0.32 better than 9%
Deaths per round 74%+3 pp · Ø 71% better than 11%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether 9nd3xl4vk4- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 153 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.70
JulAugSepOct

Best month: July 2026 with 0.89.

Patterns

From the last 166 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −33 ELO
24 matches · 46% win rate
On Mirage −5 ELO
79 matches · 62% win rate
Between 18:00 and 24:00 −30 ELO, win rate 52%
On Sundays −8 ELO, win rate 50%

9nd3xl4vk4- loses the most ELO on Dust 2: −33 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.07 · Mirage
  2. Longest win streak: 8 wins in a row · Nuke
  3. Most kills in a match: 41 · Mirage

Maps in detail

from the last 166 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
62% better than 79%
0.74 better than 40%
80.0 better than 38%
1.03 better than 37%
49% of 418 duels better than 28%
31% of 49 situations better than 26%
Anubis30
57% better than 56%
0.72 better than 33%
77.0 better than 26%
1.02 better than 35%
48% of 149 duels better than 25%
50% of 12 situations better than 78%
Dust 224
46% better than 19%
0.66 better than 11%
72.5 better than 10%
0.89 better than 4%
39% of 112 duels better than 2%
38% of 8 situations better than 46%
Ancient15
60% better than 67%
0.66 better than 10%
76.8 better than 22%
0.91 better than 8%
44% of 68 duels better than 9%
67% of 6 situations better than 97%
Nuke15
60% better than 57%
0.78 better than 54%
81.0 better than 42%
1.05 better than 39%
51% of 73 duels better than 37%
60% of 5 situations better than 89%
Cache3
67% -
0.64 -
68.2 -
0.90-
38% of 8 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 9nd3xl4vk4- plays

Across 166 matches 9nd3xl4vk4- averages K/R 0.72, ADR 78.0 and a rating of 1.00. Most room to improve: Opening duels won at 45%, better than only 4% of level 10 · 3,000-3,499 ELO players. Averages 15.7 kills per match with 54% headshots. The strongest map is Mirage with a 62% win rate in 79 matches. In 55 of 166 matches the rating was 1.10 or higher (33%), in 67 it was below 0.90. In 141 matches with detailed stats: 24 4Ks and 1 ace. Best month by rating: July 2026 at 1.25. 9nd3xl4vk4- loses the most ELO on Dust 2 (−33 ELO, win rate 46%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.