99H0NDACIVIC

Argentina
On FACEIT since 2015 249 matches tracked 54 matches in 30 days
ELO ▲ 70
2,502
30-day peak: 2,502
Rank SA ▲ 182 places
#1,246
Argentina #225 in Argentina
30 days · prev. #1,428 · best #1,242
Last updated:

How does 99H0NDACIVIC play?

Rating 1.08 (from 216 matches) K/R 0.81 ADR 94.3 from 249 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 216 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 23% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 12%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
EntryMulti-killsDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (166 matches).

2,500-2,749 ELO

Compared with 2,689 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 18% of rounds and so well above the average (11%).

Rounds with first kill 18%+7 pp · Ø 11% better than 99%
Opening duels won 53%+1 pp · Ø 52% better than 61%

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 91%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 6%
Clutch kills per match 1.0−0.6 · Ø 1.6 better than 3%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (51%).

Headshot rate 59%+8 pp · Ø 51% better than 91%
AWP share of kills 16%+4 pp · Ø 12% better than 75%
K/D 1.05+0.01 · Ø 1.04 better than 48%
Pistol kills per match 2.9
Knife kills 8 in 249 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.4).

2K rounds 14.0%+0.5 pp · Ø 13.5% better than 59%
3K rounds 5.0%+0.8 pp · Ø 4.2% better than 79%
MVPs per match 2.7+0.3 · Ø 2.4 better than 81%
4Ks and aces 35x 4K, 9 aces in 166 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 3.8−0.3 · Ø 4.1 better than 44%
Enemies flashed per round 0.49+0.18 · Ø 0.31 better than 90%
Deaths per round 77%+6 pp · Ø 71% better than 3%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +57
= Stayed the same
K/R at 0.81, Rating at 1.07, ADR at 95.2
▼ Got worse
Headshots −4 pp, Win rate −3 pp

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.82
AprMayJunJulAugSepOctNov

Best month: June 2026 with 0.91. Last 3 months: 0.81 (at the start 0.83). Clearly above the average (0.74).

Patterns

From the last 249 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −38 ELO
25 matches · 52% win rate
On Anubis −22 ELO
30 matches · 57% win rate
In match 4 of the day +25 ELO
24 matches · 46% win rate

99H0NDACIVIC loses the most ELO on Inferno: −38 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 50 · Nuke
  2. Recorded match no. 100 · Mirage
  3. Highest rating in a match: 2.33 · Inferno
  4. Longest win streak: 9 wins in a row · Inferno

Maps in detail

from the last 249 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 281
52% better than 47%
0.81 better than 76%
96.9 better than 96%
1.09 better than 63%
57% of 469 duels better than 79%
31% of 16 situations better than 30%
Mirage44
57% better than 69%
0.77 better than 61%
89.4 better than 83%
0.99 better than 31%
45% of 248 duels better than 15%
65% of 20 situations better than 97%
Nuke44
57% better than 57%
0.86 better than 87%
97.4 better than 96%
1.15 better than 78%
53% of 386 duels right on the average
53% of 19 situations better than 81%
Anubis30
57% better than 62%
0.82 better than 81%
93.5 better than 94%
1.07 better than 57%
53% of 181 duels better than 55%
43% of 7 situations better than 62%
Inferno25
52% better than 33%
0.80 better than 62%
90.1 better than 75%
1.07 better than 40%
49% of 194 duels better than 22%
40% of 5 situations better than 56%
Cache16
44% better than 18%
0.82 better than 79%
94.1 better than 93%
1.14-
62% of 79 duels better than 89%
50% of 6 situations better than 77%
Ancient8
50% -
0.84 -
93.0 -
1.15-
60% of 35 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 99H0NDACIVIC plays

Across 249 matches 99H0NDACIVIC averages K/R 0.81 and ADR 94.3; the rating across the 216 rated matches is 1.08. Biggest strength: Rounds with first kill at 18%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 77%, better than only 3% of level 10 · 2,500-2,749 ELO players. Averages 17.7 kills per match with 59% headshots. The strongest map is Nuke with a 57% win rate in 44 matches. In 98 of 216 matches the rating was 1.10 or higher (45%), in 68 it was below 0.90. In 166 matches with detailed stats: 35 4Ks and 9 aces. Best month by rating: June 2026 at 1.20. 99H0NDACIVIC loses the most ELO on Inferno (−38 ELO, win rate 52%). Things go best on Dust 2 (+75 ELO, win rate 52%). Improved over the last three months: ELO +57. Got weaker: Headshots −4 pp, Win rate −3 pp. Unchanged in recent months: K/R at 0.81, Rating at 1.07, ADR at 95.2. Last 30 days: 54 matches, win rate 54%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.