99BASKAN

Turkey
302 matches tracked 126 matches in 30 days
Last updated:

How does 99BASKAN play?

Rating 1.02 (from 278 matches) K/R 0.73 ADR 79.0 from 302 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 278 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 14% good 1.10 to 1.29 21% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 20%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (191 matches).

Level 8

Compared with 1,425 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 54%+4 pp · Ø 50% better than 80%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 61%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 79%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

49% headshots and so slightly above the average (47%).

Headshot rate 49%+2 pp · Ø 47% better than 62%
AWP share of kills 10%0 pp · Ø 10% right on the average
K/D 1.03+0.02 · Ø 1.01 better than 62%
Pistol kills per match 2.4
Knife kills 3 in 302 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so right on the average (2.3).

2K rounds 13.5%+0.3 pp · Ø 13.2% better than 59%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 56%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 25x 4K, 2 aces in 191 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 4.6+0.3 · Ø 4.3 better than 60%
Enemies flashed per round 0.22−0.06 · Ø 0.28 better than 37%
Deaths per round 71%−1 pp · Ø 72% better than 69%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.73, Rating at 1.02, ADR at 79.4, Win rate at 53%
▼ Got worse
ELO −97

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: June 2026 with 0.75. Last 3 months unchanged at 0.73. Right on the average (0.73).

Patterns

From the last 302 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −66 ELO
33 matches · 45% win rate
On Anubis −61 ELO
58 matches · 53% win rate
Between 6:00 and 12:00 +63 ELO, win rate 46%
On Sundays +13 ELO, win rate 47%

99BASKAN loses the most ELO on Inferno: −66 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Most kills in a match: 40 · Mirage
  3. Highest rating in a match: 2.59 · Mirage

Maps in detail

from the last 302 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage83
54% better than 65%
0.72 better than 46%
77.5 better than 36%
1.01 right on the average
51% of 378 duels better than 54%
43% of 42 situations better than 66%
Dust 266
58% better than 77%
0.75 better than 65%
80.3 better than 53%
1.06 better than 70%
59% of 261 duels better than 91%
44% of 43 situations better than 73%
Anubis58
53% better than 55%
0.72 right on the average
77.1 better than 35%
1.01 right on the average
54% of 200 duels better than 72%
34% of 35 situations better than 42%
Ancient57
49% better than 43%
0.75 better than 56%
84.8 better than 70%
1.00 better than 45%
54% of 268 duels better than 67%
44% of 25 situations better than 69%
Inferno33
45% better than 27%
0.69 better than 38%
74.0 better than 24%
0.98 better than 42%
45% of 111 duels better than 20%
35% of 20 situations better than 45%
Nuke3
33% -
0.54 -
61.3 -
0.78-
23% of 13 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 99BASKAN plays

Across 302 matches 99BASKAN averages K/R 0.73 and ADR 79.0; the rating across the 278 rated matches is 1.02. Biggest strength: Opening duels won at 54%, better than 80% of level 8 players. Most room to improve: Utility hit rate at 29%, better than only 14% of level 8 players. Averages 16.2 kills per match with 49% headshots. The strongest map is Dust 2 with a 58% win rate in 66 matches. In 105 of 278 matches the rating was 1.10 or higher (38%), in 101 it was below 0.90. In 191 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: June 2026 at 1.07. 99BASKAN loses the most ELO on Inferno (−66 ELO, win rate 45%). Things go best on Dust 2 (+180 ELO, win rate 58%). Match no. 2 of the day goes best: 66% win rate, −34 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: ELO −97. Unchanged in recent months: K/R at 0.73, Rating at 1.02, ADR at 79.4, Win rate at 53%. Last 30 days: 126 matches, win rate 51%, net ELO +14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.