97-Ac
Name history of 97-Ac
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).
Compared with 1,613 players in this group, each player over up to their last 100 matches.
Opening
Weakness43% of opening duels won and so well below the average (51%).
Clutch
Average46% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Weakness33% headshots and so well below the average (48%).
Impact
WeaknessExactly 3 kills in 2.3% of rounds and so well below the average (3.9%).
Utility and deaths
Strength6.4 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 8 averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.69. Last 3 months: 0.63 (at the start 0.64). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.00. Last 3 months: 0.90 (at the start 0.93). Well below the average (1.01).
Damage per round (ADR)
Best month: October 2026 with 73.6. Last 3 months: 68.7 (at the start 70.1). Well below the average (80.0).
Share of headshot kills
Best month: July 2026 with 42%. Last 3 months: 31% (at the start 41%). Well below the average (48%).
Matches won (win rate)
Best month: October 2026 with 68%. Last 3 months: 57% (at the start 43%). Well above the average (50%).
Best month: October 2026 with 1,971. Last 3 months: 1,693 (at the start 1,508).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 65%.
Patterns
From the last 102 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
97-Ac loses the most ELO in match 1 of the day: −62 ELO, 45% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Ancient
- Reached level 10 · Cache
- Highest rating in a match: 1.77 · Mirage
- Longest win streak: 6 wins in a row · Anubis
- Most kills in a match: 30 · Inferno
Maps in detail
from the last 102 matchesCompared with players on the same level who have at least 15 matches on the map.
How 97-Ac plays
Across 102 matches 97-Ac averages K/R 0.63, ADR 69.0 and a rating of 0.91. Biggest strength: Utility damage per round at 6.4, better than 91% of level 8 players. Most room to improve: Headshot rate at 33%, better than only 2% of level 8 players. Averages 14.4 kills per match with 33% headshots. The strongest map is Dust 2 with a 62% win rate in 29 matches. In 25 of 102 matches the rating was 1.10 or higher (25%), in 55 it was below 0.90. In 81 matches with detailed stats: 12 4Ks and 0 aces. Best month by rating: October 2026 at 1.00. 97-Ac loses the most ELO in match 1 of the day (−62 ELO, win rate 45%). Improved over the last three months: Win rate +14 pp, ELO +185. Got weaker: Headshots −10 pp. Unchanged in recent months: K/R at 0.63, Rating at 0.90, ADR at 68.7. Last 30 days: 55 matches, win rate 55%, net ELO +75.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.